So the idea of monster classes has been discussed on and off in various threads. Manticores are harriers 'cause they can hit and run with their wings n' tail shots. Medusa are lurkers 'cause they pop up and petrify you. I'm guessing Mind Flayers would be controllers. Not sure how to categorize dragons as they tend to do many things well.FrankTrollman wrote:But the monsters don't need hat changes because until you hit mass battles the concept of every monster is just "level appropriate monster."Grek wrote:They kinda do. Level 6 is the point where challenges start having "you must be this tall to go on this adventure" checks.
Manticores don't need to have an advanced monster class. They are whatever level they are, and they just act as Harriers at whatever level you set them. It is the responsibility of every playable character class to deliver numbers and abilities that don't get automatically kited to death by Manticores at the level that Manticores are expected opposition.
-Username17
I'd like to get down a list of what monsters fulfill what roles at what levels. I figure the Brute line will be full of giants, the lurker line to have lots of different puzzle monsters, the harrier line to be mostly flying fellows.
Here's a list of normal animals that would be brutes I guess 'cause they walk or climb and don't have ranged attacks.
1-Chimpanzee, Cassowary
2-Gorilla, Black Bear, raptor
3-brown bear, terror bird
4-Utah Raptor
5-allosaurus
6-Tyrannosaurus
7-Spinosaurus