Thaluikhain wrote:
There seems to be people interpreting it as the spell moving you to the Ethereal Plane like normal movement. And you go back to the Material Plane because the spell pulls you back. Like someone pushing you over a line, but keeping their hands on the back of your shirt and yanking you back. The spell goes out of its way to pull you back to the Material Plane.
And there seems to be people interpreting as the spell more like someone lifting you up in the air on their shoulders into the Ethereal Plane, and letting you fall down again. The spell doesn't have to bring you back down as such, you are fall back to the Material Plane by something else whenever the spell isn't going out of it's way to push you up.
I was leaning towards the first (to the extent that I'd not initially considered interpreting it the second way), but if that was the case if the spell was interrupted you could get stuck on either side of the line, whereas in the case of the second you'd always fall back to the Material Plane if that happened, which fits the description better and I think is the sort of thing Frank was getting at with spell endings.
I think.
Basically this. Except we know that the people who are pretending to believe the "two way movement" interpretation and pretending to be textual literalists are just pretending. They obviously don't actually believe that and are lying for the purposes of trying to win an argument on the internet.
We know this because Blink doesn't actually say you end up on the material plane when it's done. It doesn't say what happens when it ends
at all. Any interpretation of the spell where it was possible to leave objects in the Ethereal would necessarily be an interpretation of the spell that stranded the caster in a formless void a significant percentage of the time. If you have an interpretation that says you need Blink's final act to be to move you back to the material in order to stay on the material when it's over, you're claiming that people get stranded on the ethereal
all the fucking time because the spell doesn't actually say that it provides a warp back to the material just before ending every time or even most times.
If you want to argue some position based on the fact that it
does not say that it always warps back your thrown rocks when the spell stops affecting them, then you are implicitly and equally arguing that the completely equally valid point that it
does not say it warps
the fucking caster back at any point has equal weight.
The fact hat not one person has copped to believing that there is any chance of the caster being left behind on the Ethereal plane means that no one in this conversation actually believes the line of argument that says a thrown rock might get stranded on the Ethereal plane either. People keep making the argument because they don't want to admit to being wrong on the internet, but
no one actually believes the argument under discussion.
-Username17