Fighting invulnerable beings sounds like an interesting topic on which either bad or good advice could be given. Be it good, or bad, in this case?Usamimi wrote:combat in which one participant cannot be damaged
Not an OSSR: Space Madness
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- Foxwarrior
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The advice is functional. At the beginning of combat, the MC decides whether or not an opponent can actually be damaged by their opposition, and if not, a successful hit does not mark any health circles. Instead, attacks inconvenience or hamper the target. Examples include blinding and environmental hazards.Foxwarrior wrote:Fighting invulnerable beings sounds like an interesting topic on which either bad or good advice could be given. Be it good, or bad, in this case?Usamimi wrote:combat in which one participant cannot be damaged
Shrapnel wrote: Also, are you, like, a computer or something? Or... oh my fucking gosh, are you a living internet ad?!
- Foxwarrior
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