Iduno wrote:Trill wrote:Things like Armor not giving soak dice,
Worse. Only worn armor doesn't. The armor spell does give bonus dice. I've heard part of the "problem" they're solving is Street Samurai are better at fighting than everyone else because their whole thing is being better at fighting. So they want to nerf fighters, because nobody at Catalyst has a functioning brain.
Not in the CRB. But you know what does give bonus soak dice for samurai?
That's right. FUCKING NOTHING. So a mage with quickened Improve Attribute (BOD) for +4 BOD, or just holding it through Focused Concentration at no penalty...has the same soak as a samurai who invested into Bone Density 4 (which only gives to BOD for soak).
But not Bone Lacing, mind! Bone Lacing only gives you +2 to BOD (for soak purposes only of course, can't have them getting extra HP from augs).
Oh, and if you're a Troll Hermetic with Exceptional Attribute BOD, max BOD under an Improve Attribute (BOD), there's no other character who's as good at soaking as you. Forever. All because you bothered to max out a troll's good stat through basically free points and picked up that one spell.
6e is a shitshow. 6e is not a functional game. You can't get into the game by reading the 6e corebook, because it lacks crucial rules that are only present in earlier editions, and expects you to know them.
In short...
Cyberlimbs suck. Some augs got long overdue buffs, but...
Being a combat specialist sucks because you can't oneshot any significant opponents (unless you're packing grenades) and you only get two actions per combat turn at best.
Mages got BUFFED once again.
Adepts have wonky rules which encourage you to repeatedly lose your 1 MAG and buy it up for 5 Karma five times, because you don't lose PP when losing MAG, but you gain PP when increasing it. Also, this means that an Adept is the best street samurai, because there's no reason to be mundane when you can have 6 PP and not lose anything because of it anyway.