[3.X/PF] Good non den homebrew
Moderator: Moderators
-
- Duke
- Posts: 2074
- Joined: Mon Nov 18, 2013 8:20 pm
Re: [3.X/PF] Good non den homebrew
I like this guy's stuff, though he's definitely either a secret denner or a very heavy lurker.
Warlock ACFs
Warmage Fix
Shaman
Seer and Warden
Magus of the Scales
Dragon Aspirant and Tartarian Keeper
Warlock ACFs
Warmage Fix
Shaman
Seer and Warden
Magus of the Scales
Dragon Aspirant and Tartarian Keeper
- deaddmwalking
- Prince
- Posts: 4162
- Joined: Mon May 21, 2012 11:33 am
Re: [3.X/PF] Good non den homebrew
I forgot my log-in to that forum. Why was NigelWalmsley banned?
-This space intentionally left blank
- Lord Charlemagne
- 1st Level
- Posts: 38
- Joined: Sun May 31, 2020 7:03 pm
Re: [3.X/PF] Good non den homebrew
I did a quick sign in & checked. No obviously locked topic that clearly points to why they were banned. So either the reason was purged or because it was a smaller thing that doesn't reveal itself with 2 minutes of searching (Some private message issue, posted an illegal PDF link or picture, the mods felt like it, etc).deaddmwalking wrote: ↑Tue Aug 10, 2021 4:19 pmI forgot my log-in to that forum. Why was NigelWalmsley banned?
EDIT: Also, on the actual topic itself, there is some interesting stuff on dnd-wiki that may have den ties but isn't made on the den or in direct connection to the Den. GITP has accumulated some interesting material over the years, but I don't feel like digging for all the stuff that once caught my eye currently.
- deaddmwalking
- Prince
- Posts: 4162
- Joined: Mon May 21, 2012 11:33 am
Re: [3.X/PF] Good non den homebrew
I did some looking. There were a number of posts that were edited by the mods in A Critical Flaw in the Tippyverse thread. It looks like some people were saying some very very dumb things and he called them on it in unacceptable terms.
Someone on that thread was literally arguing that you could create a Heal trap if you were undead (and would be hurt by it), but you couldn't create a Heal trap if you were a living creature (and weren't hurt by it). If I'm understanding their position correctly, you could never create a mouse trap because it poses no danger to you. I'm gonna go out on a limb and say they banned the wrong guy.
Someone on that thread was literally arguing that you could create a Heal trap if you were undead (and would be hurt by it), but you couldn't create a Heal trap if you were a living creature (and weren't hurt by it). If I'm understanding their position correctly, you could never create a mouse trap because it poses no danger to you. I'm gonna go out on a limb and say they banned the wrong guy.
-This space intentionally left blank
-
- NPC
- Posts: 16
- Joined: Wed Aug 11, 2021 10:26 pm
Re: [3.X/PF] Good non den homebrew
Yeah, I was banned for saying that "the things you can make as traps depend on what the PCs in the party are" was nonsense (the whole school of argument in that thread is the most obnoxiously dumb thing in the world). I also accumulated warnings for such things as "mentioning Thor as a mythological figure" and "mentioning that the Bush Administration occurred". Some of the people on GitP are reasonable, but the moderation is fucking insane.
And, yes, I have lurked here for a long time. Most of the stuff I wrote is in basically the same style as the Tomes, and honestly the Magus probably should have made reference to the "The Crawling Darkness"/"Playing With Fire" distinction from Tome of Necromancy explicitly.
And, yes, I have lurked here for a long time. Most of the stuff I wrote is in basically the same style as the Tomes, and honestly the Magus probably should have made reference to the "The Crawling Darkness"/"Playing With Fire" distinction from Tome of Necromancy explicitly.
Re: [3.X/PF] Good non den homebrew
Other things you can get infracted for on Giant:
-Using the phrase 'like in a political cartoon' in reference to the exaggerated art style used to draw the non-human characters in a particular RPG product.
-Drawing an analogy to historical polytheistic practices in order to explain how NPCs in a fictional polytheistic religion would respond to a given topic.
-Saying that a conclusion is 'absurd'.
-Giving any factual response whatsoever to the question "What was the inspiration for the Create Food/Water spell?"
-Using the phrase 'like in a political cartoon' in reference to the exaggerated art style used to draw the non-human characters in a particular RPG product.
-Drawing an analogy to historical polytheistic practices in order to explain how NPCs in a fictional polytheistic religion would respond to a given topic.
-Saying that a conclusion is 'absurd'.
-Giving any factual response whatsoever to the question "What was the inspiration for the Create Food/Water spell?"
FrankTrollman wrote:I think Grek already won the thread and we should pack it in.
Chamomile wrote:Grek is a national treasure.
-
- King
- Posts: 6477
- Joined: Thu Sep 29, 2016 3:30 pm
Re: [3.X/PF] Good non den homebrew
Welcome to the world of posting *waves*
- JonSetanta
- King
- Posts: 5580
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: interbutts
Re: [3.X/PF] Good non den homebrew
Welp, ever since I had a werewolf dream a week ago, I've spent hours each day hunting the interbutts for a good d20 Werewolf class that:
1. Doesn't have dead levels.
2. Doesn't suck.
3. Is as good as a Shapeshifter Druid.
4. Wasn't written by SKR or Monte Cook.
I am disappoint.
1. Doesn't have dead levels.
2. Doesn't suck.
3. Is as good as a Shapeshifter Druid.
4. Wasn't written by SKR or Monte Cook.
I am disappoint.
- angelfromanotherpin
- Overlord
- Posts: 9749
- Joined: Fri Mar 07, 2008 7:54 pm
Re: [3.X/PF] Good non den homebrew
Is that a request? I'm down.
Re: [3.X/PF] Good non den homebrew
The Aspect Hunter's Lycan Aspect is also a wererat, wereshark, werebear, etc., so probably not what you want for a pure werewolf. Might provide some ideas, though.
- JonSetanta
- King
- Posts: 5580
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: interbutts
Re: [3.X/PF] Good non den homebrew
Perfect!Chamomile wrote: ↑Fri Aug 13, 2021 12:46 pmThe Aspect Hunter's Lycan Aspect is also a wererat, wereshark, werebear, etc., so probably not what you want for a pure werewolf. Might provide some ideas, though.
I was thinking of something that only turns into one kind of animal or hybrid, but maybe a PC could just pick one form and stick with that.
Since discovering Spheres of Power material, I found a feat called Transformation which does everything the Werewolf template does in a single feat.
Re: [3.X/PF] Good non den homebrew
Is there really a d20 Werewolf class that meets 1-3 but wasn't written by SKR or Monte Cook?JonSetanta wrote: ↑Fri Aug 13, 2021 6:09 amWelp, ever since I had a werewolf dream a week ago, I've spent hours each day hunting the interbutts for a good d20 Werewolf class that:
1. Doesn't have dead levels.
2. Doesn't suck.
3. Is as good as a Shapeshifter Druid.
4. Wasn't written by SKR or Monte Cook.
I am disappoint.
- JonSetanta
- King
- Posts: 5580
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: interbutts
Re: [3.X/PF] Good non den homebrew
Yes, it can be done using Spheres of Power or Chamomile's creation.
Re: [3.X/PF] Good non den homebrew
terrific brainfart - was there one that was written by SKR or Monte Cook
- angelfromanotherpin
- Overlord
- Posts: 9749
- Joined: Fri Mar 07, 2008 7:54 pm
Re: [3.X/PF] Good non den homebrew
I assume that Monte Cook's World of Darkness had a Werewolf class that was cold boiled ass. I'm guessing that the SKR class is from his Curse of the Moon shitbook.
- JonSetanta
- King
- Posts: 5580
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: interbutts
Re: [3.X/PF] Good non den homebrew
SKR did an article for a level progression Werewolf based on combining the Wolf beast statblock and like 3 racial class levels, with about 3 dead levels included.
Monte's assumes a L1 Werewolf has the same power as a level 4 character, which is just .. moronic.
-
- Duke
- Posts: 2074
- Joined: Mon Nov 18, 2013 8:20 pm
Re: [3.X/PF] Good non den homebrew
Yeah, dnd-wiki has a lot of good stuff in it. However the owner went ad crazy and made the layout extremely tiny. I wrote a Tampermonkey Script and a CSS thing (works with e.g. the Stylus addon) to fix it and make the site look decent though.Lord Charlemagne wrote: ↑Tue Aug 10, 2021 5:24 pmI did a quick sign in & checked. No obviously locked topic that clearly points to why they were banned. So either the reason was purged or because it was a smaller thing that doesn't reveal itself with 2 minutes of searching (Some private message issue, posted an illegal PDF link or picture, the mods felt like it, etc).deaddmwalking wrote: ↑Tue Aug 10, 2021 4:19 pmI forgot my log-in to that forum. Why was NigelWalmsley banned?
EDIT: Also, on the actual topic itself, there is some interesting stuff on dnd-wiki that may have den ties but isn't made on the den or in direct connection to the Den. GITP has accumulated some interesting material over the years, but I don't feel like digging for all the stuff that once caught my eye currently.
Are you actively posting your stuff anywhere else btw? I'd like to see any more stuff you write and/or any updates to your current stuffNigelWalmsley wrote: ↑Wed Aug 11, 2021 10:30 pmYeah, I was banned for saying that "the things you can make as traps depend on what the PCs in the party are" was nonsense (the whole school of argument in that thread is the most obnoxiously dumb thing in the world). I also accumulated warnings for such things as "mentioning Thor as a mythological figure" and "mentioning that the Bush Administration occurred". Some of the people on GitP are reasonable, but the moderation is fucking insane.
And, yes, I have lurked here for a long time. Most of the stuff I wrote is in basically the same style as the Tomes, and honestly the Magus probably should have made reference to the "The Crawling Darkness"/"Playing With Fire" distinction from Tome of Necromancy explicitly.
-
- Duke
- Posts: 2074
- Joined: Mon Nov 18, 2013 8:20 pm
Re: [3.X/PF] Good non den homebrew
I have some questions regarding the Shaman
Can this be done as many times a day as you want?NigelWalmsley wrote:Attuning himself to the spirits takes a 15 minute ritual, and allows him to choose new channeled spirits from the ones available to him. Completing this ritual also resets his uses of any his abilities that have a listed number of uses per day.
What sort of action is this?NigelWalmsley wrote:Rapid Channeling (Su): At 4th level, the shaman gains the ability to rapidly alter his connections to the spirits. Once per day, he may replace one of his channeled spirits with another channeled spirit. He may instead referesh the uses of any boon granted by a spirit (effectively replacing that spirit with the same spirit). He gains an additional use of this ability at 10th level then again at 16th level.
- Darth Rabbitt
- Overlord
- Posts: 8871
- Joined: Thu Feb 05, 2009 8:31 pm
- Location: In "In The Trenches," mostly.
- Contact:
Re: [3.X/PF] Good non den homebrew
According to the SRD, using a supernatural ability is a standard action unless noted otherwise.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
-
- NPC
- Posts: 16
- Joined: Wed Aug 11, 2021 10:26 pm
Re: [3.X/PF] Good non den homebrew
The intention (based on the previous "must be well rested to do so" line) is that you need the same eight hours of rest than a Wizard would to prepare spells. It doesn't matter much for the spirit abilities, but if you let people repeatedly reset the boons that throws the daily limits out the window, which is probably problematic somewhere.radthemad4 wrote: ↑Sun Nov 28, 2021 4:05 amCan this be done as many times a day as you want?NigelWalmsley wrote:Attuning himself to the spirits takes a 15 minute ritual, and allows him to choose new channeled spirits from the ones available to him. Completing this ritual also resets his uses of any his abilities that have a listed number of uses per day.
I honestly hadn't thought about it. As Rabbitt notes, it'd be standard by default, and that works fine.What sort of action is this?NigelWalmsley wrote:Rapid Channeling (Su): At 4th level, the shaman gains the ability to rapidly alter his connections to the spirits. Once per day, he may replace one of his channeled spirits with another channeled spirit. He may instead referesh the uses of any boon granted by a spirit (effectively replacing that spirit with the same spirit). He gains an additional use of this ability at 10th level then again at 16th level.