![Image](http://i.imgur.com/CKfTeao.png)
Kharé: the city of chaos-–and gateway to the Baklands.
Below you, at the foot of the Shamutanti Hills, sprawls the walled cityport, slashed viciously by the great Jabaji River. Halfway down the hills, you pause to survey your destination. Legend has it that Kharé arose around the only ford across the Jabaji between Lake Lumlé and the sea. But this is an unlikely tale. More probable are the stories of river pirates camping in the area, waiting to ambush the small sailing vessels which carried their cargoes of fish between Lake Lumlé and the Kakhabad Sea. Whatever the reasons, Kharé grew.
As the camp became a village, and the village a city, Kharé became a magnet for the ne'er-do-wells of the Baklands and the Shamutantis. A multitude of malevolent creatures who would kill you for the laces from your boots drifted into the city. Their lawlessness gave rise to an elaborate system of traps devised by the inhabitants to protect themselves from the criminals who roamed the streets. This is how the city got its name: Cityport of Traps.
Your own goal lies well beyond Kharé which, knowing only its reputation, you would prefer not to pass through. But pass through you must, for elsewhere crossing the Jabaji is impossible. From your vantage point you can trace the fortified city wall which surrounds the cityport. Two gates open Kharé to the rest of the world. Before you is the South Gate, your only way in. And on the far side of the city is the North Gate, leading on to the Baklands.
Time is passing, and time is precious. You stride off downhill at a brisk pace, and reach the gate within the hour. It is locked.
Use the key presented to you by the Svinn chief?
Knock loudly for the guards?
Name: Jason Beckett Mordred
Sex: Male
Skill: 11/11
Stamina: 19/19
Luck: 10/11
Weapon: Sword
Inventory: 1 Meal, Blimberry Juice (+3 Stamina), beeswax, silver key, Borrinskin boots, Ragnar's Armband of Swordmastery (+2 Attack Strength when using a sword), 2 backup swords, torch, tinderbox, key to Kharé's south gate
Gold Pieces: 14
Libra's Favor: Not yet used in this adventure
Notes: You can call on Vik for help in Kharé; Flanker will be your friend in Kharé