[Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
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Thaluikhain
- Overlord
- Posts: 7564
- Joined: Thu Sep 29, 2016 3:30 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Mirrors and snakes make me think of Medusa, bronze statues and treasure makes me think of Talos.
Half vote to look in the mirror.
Half vote to look in the mirror.
- deaddmwalking
- King
- Posts: 6064
- Joined: Mon May 21, 2012 11:33 am
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Likewise half vote for the mirror.
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Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
I'm happy with the mirror.
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Take the ring.
Orth Plays: Currently Baldur's Gate II
- JourneymanN00b
- King
- Posts: 6127
- Joined: Fri Jul 10, 2020 8:51 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Votes tallied; looking in the mirror won over picking up the silver ring by a 2-1 vote.
358
You walk over to the mirror and examine the frame and the fine detail of the snakes. When you look at the mirror, you feel a strange sensation on your face as though somebody is drawing a line down it. A jagged red line suddenly appears on your face, running from your forehead, over your left eye and down your cheek to your throat. The line turns into an ugly scar that looks exactly like the crack in the mirror. The mirror is cursed! You feel strangely weak, but there is nothing you can do to remove the Voodoo Scar. Lose 2 SKILL points and 2 LUCK points. If you haven’t done so already, you can pick up the silver ring. Turn to 126. If you would rather leave the room to walk up the corridor, turn to 331.
X Pectopa Tronum has not picked up the silver ring already. Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
X Pectopa Tronum
SKILL: 8 Initial: 10
STAMINA: 18 Initial: 23
LUCK: 8 Initial: 10
EQUIPMENT:
Sword
Backpack
Craggen Knife
Brass Bell
GOLD PIECES: 2
TREASURE:
Potion of Stamina (restores Stamina to full)
PROVISIONS: 10
358
You walk over to the mirror and examine the frame and the fine detail of the snakes. When you look at the mirror, you feel a strange sensation on your face as though somebody is drawing a line down it. A jagged red line suddenly appears on your face, running from your forehead, over your left eye and down your cheek to your throat. The line turns into an ugly scar that looks exactly like the crack in the mirror. The mirror is cursed! You feel strangely weak, but there is nothing you can do to remove the Voodoo Scar. Lose 2 SKILL points and 2 LUCK points. If you haven’t done so already, you can pick up the silver ring. Turn to 126. If you would rather leave the room to walk up the corridor, turn to 331.
X Pectopa Tronum has not picked up the silver ring already. Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
X Pectopa Tronum
SKILL: 8 Initial: 10
STAMINA: 18 Initial: 23
LUCK: 8 Initial: 10
EQUIPMENT:
Sword
Backpack
Craggen Knife
Brass Bell
GOLD PIECES: 2
TREASURE:
Potion of Stamina (restores Stamina to full)
PROVISIONS: 10
Say No To Fascism. The left is the one true way to go.
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Thaluikhain
- Overlord
- Posts: 7564
- Joined: Thu Sep 29, 2016 3:30 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Ouch!
Ok, unlikely to be 2 bad options here, but still wary, so only half vote for the ring.
Ok, unlikely to be 2 bad options here, but still wary, so only half vote for the ring.
- deaddmwalking
- King
- Posts: 6064
- Joined: Mon May 21, 2012 11:33 am
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
A full vote for the ring.
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Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Yes get the ring.
- JourneymanN00b
- King
- Posts: 6127
- Joined: Fri Jul 10, 2020 8:51 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Votes registered; picking up the silver ring.
126
Keeping an eye on the statue, you reach down and pick up the ring. It feels ice-cold in your hand. If you want to put it on your finger, turn to 144. If you would rather put the ring back on the floor and leave the room to walk up the corridor, turn to 331. Alternatively, if you haven’t done so already, you can look in the mirror. Turn to 358.
X Pectopa Tronum has already looked in the mirror. Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
126
Keeping an eye on the statue, you reach down and pick up the ring. It feels ice-cold in your hand. If you want to put it on your finger, turn to 144. If you would rather put the ring back on the floor and leave the room to walk up the corridor, turn to 331. Alternatively, if you haven’t done so already, you can look in the mirror. Turn to 358.
X Pectopa Tronum has already looked in the mirror. Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
- deaddmwalking
- King
- Posts: 6064
- Joined: Mon May 21, 2012 11:33 am
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Let's put it on.
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Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Put the ring on.
Orth Plays: Currently Baldur's Gate II
- JourneymanN00b
- King
- Posts: 6127
- Joined: Fri Jul 10, 2020 8:51 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Votes registered; putting on the ring on X Pectopa Tronum’s finger.
144

You notice the number 111 etched on the inside of the ring as you slide it on to your middle finger. The statue’s eyes flick open, and in a low voice it hisses a chilling warning. ‘They who steal the Ring of Ice, my sword will cut and chop and slice!’ The Warrior statue stands up, draws its sword and steps down from its plinth to attack you. If you want to fight the BRONZE WARRIOR, turn to 231. You may Escape, but you must lose 2 STAMINA points as the Warrior will wound you as you flee. Turn to 331.

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
X Pectopa Tronum
SKILL: 8 Initial: 10
STAMINA: 18 Initial: 23
LUCK: 8 Initial: 10
EQUIPMENT:
Sword
Backpack
Craggen Knife
Brass Bell
GOLD PIECES: 2
TREASURE:
Potion of Stamina (restores Stamina to full)
Silver Ring (etched with ‘111’)
PROVISIONS: 10
144

You notice the number 111 etched on the inside of the ring as you slide it on to your middle finger. The statue’s eyes flick open, and in a low voice it hisses a chilling warning. ‘They who steal the Ring of Ice, my sword will cut and chop and slice!’ The Warrior statue stands up, draws its sword and steps down from its plinth to attack you. If you want to fight the BRONZE WARRIOR, turn to 231. You may Escape, but you must lose 2 STAMINA points as the Warrior will wound you as you flee. Turn to 331.

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
X Pectopa Tronum
SKILL: 8 Initial: 10
STAMINA: 18 Initial: 23
LUCK: 8 Initial: 10
EQUIPMENT:
Sword
Backpack
Craggen Knife
Brass Bell
GOLD PIECES: 2
TREASURE:
Potion of Stamina (restores Stamina to full)
Silver Ring (etched with ‘111’)
PROVISIONS: 10
Say No To Fascism. The left is the one true way to go.
- deaddmwalking
- King
- Posts: 6064
- Joined: Mon May 21, 2012 11:33 am
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
I don't see any reason to stay. We'll surely lose more than 2 stamina if we fight, and I don’t think there is more treasure - eventually we can restore ourselves to full stamina so I'm not too worried about a little damage for withdrawing. 3/4 vote to flee.
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Thaluikhain
- Overlord
- Posts: 7564
- Joined: Thu Sep 29, 2016 3:30 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Makes sense, leg it.
- JourneymanN00b
- King
- Posts: 6127
- Joined: Fri Jul 10, 2020 8:51 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Votes acknowledged; escaping from the Bronze Warrior.
331
The corridor turns sharply left and you head east until you come to another door in the right-hand wall. You listen at the door, but do not hear anything. If you want to open the door, turn to 272. If you want to carry on walking along the corridor, turn to 179.

Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
X Pectopa Tronum
SKILL: 8 Initial: 10
STAMINA: 16 Initial: 23
LUCK: 8 Initial: 10
EQUIPMENT:
Sword
Backpack
Craggen Knife
Brass Bell
GOLD PIECES: 2
TREASURE:
Potion of Stamina (restores Stamina to full)
Silver Ring (etched with ‘111’)
PROVISIONS: 10
331
The corridor turns sharply left and you head east until you come to another door in the right-hand wall. You listen at the door, but do not hear anything. If you want to open the door, turn to 272. If you want to carry on walking along the corridor, turn to 179.

Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Adventure Sheet
X Pectopa Tronum
SKILL: 8 Initial: 10
STAMINA: 16 Initial: 23
LUCK: 8 Initial: 10
EQUIPMENT:
Sword
Backpack
Craggen Knife
Brass Bell
GOLD PIECES: 2
TREASURE:
Potion of Stamina (restores Stamina to full)
Silver Ring (etched with ‘111’)
PROVISIONS: 10
Say No To Fascism. The left is the one true way to go.
- deaddmwalking
- King
- Posts: 6064
- Joined: Mon May 21, 2012 11:33 am
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
I'm a sucker for knowing what's behind a door. Another vote for opening. Maybe this one has the good mirror. 
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Thaluikhain
- Overlord
- Posts: 7564
- Joined: Thu Sep 29, 2016 3:30 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Open all random doors.
- JourneymanN00b
- King
- Posts: 6127
- Joined: Fri Jul 10, 2020 8:51 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Opening the door received 3 votes, so X Pectopa Tronum will do this.
272
The door opens into a large room that appears to be an old library. There are floor-to-ceiling wooden bookcases lining the walls and bookshelves set in rows on the floor, all crammed with dusty leather-bound books. There is a musty smell in the cool air. Cobwebs hang from the shelves, and the floor is littered with paper and debris. If you want to look at some of the books, turn to 31. If you would rather close the door and carry on up the corridor, turn to 179.
Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
272
The door opens into a large room that appears to be an old library. There are floor-to-ceiling wooden bookcases lining the walls and bookshelves set in rows on the floor, all crammed with dusty leather-bound books. There is a musty smell in the cool air. Cobwebs hang from the shelves, and the floor is littered with paper and debris. If you want to look at some of the books, turn to 31. If you would rather close the door and carry on up the corridor, turn to 179.
Please make your votes before 7:00 PM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
- deaddmwalking
- King
- Posts: 6064
- Joined: Mon May 21, 2012 11:33 am
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
For a recently built dungeon to have an old library is quite a thing. The Dungeon set-dressers have outdone themselves. I think we should appreciate their work by looking at a book.
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- JourneymanN00b
- King
- Posts: 6127
- Joined: Fri Jul 10, 2020 8:51 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Vote recognized; looking at some of the books.
31

You scan the shelves quickly and see spell books, treasure books, history books, mythology books, books of maps, books of monsters, books on the undead, books on the heroes of Allansia, books of artefacts, books of potions and more. There are hundreds of books in the library of which three titles intrigue you the most. Will you:
Open the book entitled Dead and Undead? Turn to 248
Open the book entitled Mages and Magic? Turn to 263
Open the book entitled Dungeon of Despair? Turn to 152
Leave the library and continue up the corridor? Turn to 179

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
31

You scan the shelves quickly and see spell books, treasure books, history books, mythology books, books of maps, books of monsters, books on the undead, books on the heroes of Allansia, books of artefacts, books of potions and more. There are hundreds of books in the library of which three titles intrigue you the most. Will you:
Open the book entitled Dead and Undead? Turn to 248
Open the book entitled Mages and Magic? Turn to 263
Open the book entitled Dungeon of Despair? Turn to 152
Leave the library and continue up the corridor? Turn to 179

Please make your votes before 9:00 AM PDT or a choice receives 3 votes to guarantee that they will be counted.
Say No To Fascism. The left is the one true way to go.
-
Thaluikhain
- Overlord
- Posts: 7564
- Joined: Thu Sep 29, 2016 3:30 pm
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
Hmmm...Dungeon of Despair?
Re: [Let's Play] Fighting Fantasy 72 – The Dungeon on Blood Island
I guess so. See if there's anything about this dungeon.