[Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

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deaddmwalking
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by deaddmwalking »

I think we should sell the slaves. We're getting close on time and if that puts us over the line we should head straight for the meeting point
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Dogopolis
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Dogopolis »

Sell our slaves at Shurrupak.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by JourneymanN00b »

I vote Shurrupak, as the slaves need to be sold to get as much gold as our hero can get.
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Beroli
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Beroli »

Shurrupak is a large, fair city, with sympathetic views towards the Inland Sea's pirates, who, therefore, only attack Shurrupak's main rivals. Test your Crew Strength; a 9 barely succeeds, so add 5 days to your Log.

Sell your slaves first?
Recruit more crew?

You have not taken losses, so only one of these options is available. Technically it should perhaps be in blue as it's possible to get here with no slaves, but.

Taking a few crewmen and all of your slaves, you head for the markets. The scene is hectic. A recent battle between Shurrupak and Marad has resulted in hundreds of Maradian prisoners being taken--and most of them have been brought here to be sold as slaves. As a consequence, competition is very high and prices are low.

Hire an agent to sell your slaves?
Conduct the transactions yourself?

Adventure Sheet:
Jack Sinbad
Skill: 12/12
Stamina: 4/14
Luck: 8/10
Crew Strike: 12/12
Crew Strength: 10/10
You are wearing a helmet.
Gold: 682
Slaves: 12
Log: 36
Deaths: Eaten by a Bark Biter, shipwrecked and then eaten by a Roc
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by JourneymanN00b »

I vote to hire an agent, as professional help is probably going to save a lot of headaches.
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Thaluikhain
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Thaluikhain »

We have to all slaves, if not recruit more crew, I vote for Shurrupark.

EDIT: Oops, that vote was taken, I vote no middleman.
Last edited by Thaluikhain on Mon Oct 20, 2025 3:51 am, edited 1 time in total.
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deaddmwalking
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by deaddmwalking »

Half vote for agent. We know the market is bad, hopefully an agent will know someone willing g to pay enough to justify their fee.
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Dogopolis
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Dogopolis »

Conduct transactions ourself. No middleman fee.
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Beroli
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Beroli »

Conducting sales yourself wins 2 to 1.5.

Taking an empty space in the bazaar, you parade your captives before the prospective buyers who are casually strolling about, inspecting the various traders' wares. Roll one die; the result is 1.

You find a real sucker to take your entire consignment of slaves. The wizened old man, obviously blind not to have seen the defects in your ailing captives, seems to believe he has got a bargain. You receive 15 Gold Pieces for each slave.

You return to the Banshee and leave Shurrupak.

Hoisting sail and weighing anchor, you head out of Shurrupak's port and into the Southern Sea.

Sail along the coast and then to the Three Sisters?
Head for the open sea and speed toward Nippur?

Adventure Sheet:
Jack Sinbad
Skill: 12/12
Stamina: 4/14
Luck: 8/10
Crew Strike: 12/12
Crew Strength: 10/10
You are wearing a helmet.
Gold: 862
Log: 36
Deaths: Eaten by a Bark Biter, shipwrecked and then eaten by a Roc
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by JourneymanN00b »

I vote to speed towards Nippur, as I think our luck should not be pushed any further.
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Dogopolis
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Dogopolis »

Straight to Nippur
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Thaluikhain »

We have a bucket load of gold and not much stamina, straight to Nippur.
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deaddmwalking
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by deaddmwalking »

Yep. No stops if we can avoid them.
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Beroli
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Beroli »

You sail out into the Southern Sea, heading south of Shurrupak towards Nippur--add 2 days to your LOG. The further you go south, the rougher the sea gets and the more unpredictable the weather. One evening, when a supernatural and freezing fog has cut visibility down to mere yards, you see a glowing mountain of ice floating in the sea. The Banshee is under full sail and heading straight towards this white monolith. Test your Luck; a 5 succeeds.

You swing the wheel, turning the Banshee just enough to miss a fatal collision. As you cruise past the ice mountain, the fog lifts momentarily, allowing you to see a large galley which is resting on the ice several hundred yards in from the water-line.

Heave to and approach the ice mountain in the ship's boat?
Steer away from the monolith and continue on your journey south?

Adventure Sheet:
Jack Sinbad
Skill: 12/12
Stamina: 4/14
Luck: 7/10
Crew Strike: 12/12
Crew Strength: 10/10
You are wearing a helmet.
Gold: 862
Log: 38
Deaths: Eaten by a Bark Biter, shipwrecked and then eaten by a Roc
Dogopolis
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Dogopolis »

Straight on, ignore the mountain.
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deaddmwalking
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by deaddmwalking »

Treasure is tempting, but we have enough. Continue South.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by JourneymanN00b »

I vote to keep going south and away from the monolith. Our hero is low on stamina, time, and luck to a degree, so he cannot afford any further distractions.
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Thaluikhain
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Thaluikhain »

Argh...crashing into icebergs is worth making films about, but they generally have the message that crashing your ship into an iceberg is undesirable.

Avoid.
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Beroli
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Beroli »

Pulling away from the icy monolith, you continue south. You will have to take on some provisions and fresh water to be able to reach Nippur.

Seek provisions at the island of Kazallu?
Seek provisions at the islands of the Three Sisters?

Adventure Sheet:
Jack Sinbad
Skill: 12/12
Stamina: 4/14
Luck: 7/10
Crew Strike: 12/12
Crew Strength: 10/10
You are wearing a helmet.
Gold: 862
Log: 38
Deaths: Eaten by a Bark Biter, shipwrecked and then eaten by a Roc
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JourneymanN00b
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by JourneymanN00b »

I vote for the Three Sisters.
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Thaluikhain
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Thaluikhain »

Eh, uninformed choice. I see no reason not to go for the Three Sisters.
Dogopolis
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Dogopolis »

Fair enough, three sisters.
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deaddmwalking
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by deaddmwalking »

I don't like 3 Sisters. They're clearly witches and that's not good for us or our crew. We should go to the island of Kazallu.

There may be giant gorillas on that island, but I don't think we'll go far enough ashore to find them.

One vote for Kazallu.
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Beroli
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Beroli »

The Three Sisters wins 3-1 (some symbolism there?).

The Banshee cuts through the Southern Sea towards the Three Sisters. Test your Crew Strength; a 3 succeeds, so add 4 days to your LOG. As you approach the three islands, you see they are grouped together quite closely. The nearest island is low and looks fertile, with neatly tended orchards and small villages of thatched huts. The next island is actually an extinct volcano, its cone rising thousands of feet into the air, while the lower slopes are heavily timbered. The other island is, like the first, quite low, but is dominated by palms and sand.

Land on the neat-looking island?
Land on the volcanic island?
Land on the palm-covered island?

Adventure Sheet:
Jack Sinbad
Skill: 12/12
Stamina: 4/14
Luck: 7/10
Crew Strike: 12/12
Crew Strength: 10/10
You are wearing a helmet.
Gold: 862
Log: 42
Deaths: Eaten by a Bark Biter, shipwrecked and then eaten by a Roc
Dogopolis
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Re: [Let's Play] Fighting Fantasy 16 - Seas of Blood Redux

Post by Dogopolis »

Try the neat island.
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