by minor items, you mean just a bracer of strength, correct? OR are you referring to the lesser magic items? The lessers do have a numerical and a special ability.Judging__Eagle wrote:Last I checked, minor items can't let you get a spell effect and a numerical effect, and you can't get a Cloak of the Mantaray that also gives scaling boost to saving throws; since it's a cloak of the mantaray and a saves cloak is a saves cloak.
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Basically, it's 4 items that are worn as a single suit of armour. So it takes up 4 slots. I don't see how it's that hard to understand. Wearing 8 rings that give 8 abilities and wearing 2 items that give 8 abilities is still 8 abilities.
The Dispelling sword is a good example of this.
Also, 2 items giving 8 abilities allows for the person to have on other magical items.
Zen master tao's augmentor ring - magical bonus to fists, saves, strength, con
THe Amazonian girdle of swiftness - dex, will, speed, and int. (physical and mental swiftness)
That's two items. Great, with BoG rules, any other magic item that used to just be a magic item now becomes somethign to hoard as you have 6 more slots you can fill.
So let's give the Amazon monk a Choker of DR, Monocles of spot, Magical bullhorn of listen, Shirt of Fire resistance, and finally the magical breastplate of Elothar the bladewarrior.
What's that, 14 magical bonuses on the person now? All constant and all useful to a degree.
Once you reach wish economy, the 6 items aren't even worth mentioning as a few wishes will net you those items and they can slowly start getting some more awesome rings of 4 powers. So with the 8-item limit that's too much on a person.
Wasn't the whole point to eliminate crazy amounts of bonuses on a single person. This goes into bullshit bonus territory in a way.