http://arthurrex.blogspot.com/ckafrica wrote:The basic premise of this sounds like that fucking terrible Brukheimer King Arthur movie.
No offence but I hope to see this fail; anything resembling that movie should not see the light of day. I'm glad that you guys boiled down what S/h/it really wants out of an RPG though; it explains a lot.
So uhhh, Bad Luck ?
Interesting read. It pretty much tries to look for accuracy. We can easily use that site as a reference for what is accurate. Personally, I was thinking more along the lines of Arthur being Welsh, and driving out the invading Saxons and formerly invading Romans; or converting them to his side.
[[Note: I want conversion to be possible in this game. Merlin and his insane Pict/Irish/Scotsman army should be a wildcard that could be asked to join with Artur. Allowing for crazey berzerker k-nights with blue faces to join the crew.]]
Personally, I don't think that there's a reason to use a different setting. First, because no one has a claim to it.
I mean, there are already whole game systems set in this setting, like say, Pendragon. If anything, the onus should have been placed on Elennsar to come up with an original idea. As the inpsiration has been used and used over and over; and that was in the middle ages 1600 years ago.
Arthurian legend litereally soaks into our Euro-centric white, western view of what the "Heroic" portions of the dark ages was like. It's usually not Beowulf or the Volsung saga that gets us right at the bottom of our hearts and minds. It's mother-fucking Arthur, and his knights that gets people's attention. In light of that, using it as the jumping off point for a game where there is a fair amount of character attrition due to either small adventuring groups taking on giants or beasts, or full sized armies clashing seems fair.
Second, because the mechanics reflect the setting to a degree.
Ancient Egypt never had well documented and long-running situation where a leader/pharoh had to lead champions into battle in order to secure their position*. Armies perhaps, but never leading elite knights. The bulk of Egypt's armies were dudes with spears, axes, swords or slings, maybe bows. When they had more proffesional armies, they started using the fearsome war-chariot, but those tended to be used as mobile archer/javelin platforms for those elite people who had the time to spend practising with a bow.
*: Caveat, the succession of the Upper and Lower Kingdoms may have had something like this, but I'm not sure.