Lago PARANOIA wrote:crazysamaritan wrote:Can I summarize this as "4e is so balanced it's sterile"?
No, please don't. 4E is not balanced. It's more balanced than 3rd Edition but its neutering of player power and interaction only resulted in a modest improvement.
Okay, what about, "4e has reduced same-level power variables"?
Lago PARANOIA wrote:It gives you a formula for generating a community, a rough idea of the occupations for your demographics, and even gives a blurb about how much money a laborer earns.
You can practice your trade and make a decent living, earning about half your Profession check result in gold pieces per week of dedicated work. You know how to use the tools of your trade, how to perform the
How does hypocrite sound, then? You're using two different rules to determine how much a character earns in a week. How do you determine which rule applies?
DMG Page 137-140 (I've got my pre-revision book with me)
1) Doesn't cover the number of people who will go to your tavern. Only the population size.
2) Don't have "average laborer earns X" here, but I do know there's a blurb in the PHB, (page 80)
Untrained: Untrained laborers and assistants (that is, characters without any ranks in Profession) earn an average of 1 silver piece per day.
So, again; I cannot tell how much it costs to employ people.
3)
You surmise, because you're trying to create a workable economy from this information. You're putting forth an effort into figuring out what the math means for the economy. But if the economy isn't workable, then there is no simulated economy.
DMG Page 149: Hireling chart. Okay, now I've got the cost for maids, entertainers, and... Well, there's cook, and... Where's my bartender? Where's my waitress? "Make it up"? You've got two choices: I can make stuff up (in which case, 4e can use 3e/2e/1e's hireling rules), or I can't make stuff up (in which case, 3e does not provide a realistic economic system).
DMG Page 151:
Buildings: Simple House, Grand house.... There's Houses and Castles. Are you going to claim that a tavern is constructed the same way a house is? What about a museum? Does a barn use the same architecture as a mansion?
Lago PARANOIA wrote:So put away that liar label. I don't appreciate it.
You should. Lying is the art of making stuff up. We're playing a game where we claim to be prancing fairies in chainmail bikinis waving our little wands around, and mostly men sleeping together in the forest. We have no right to claim any dignity with D&D.
Lago PARANOIA wrote:Now 3E fucked up by letting some characters use a wild array of strategies while forcing other classes (sword-based people) to stick to the same strategy, but the solution to Linear Warriors Quadratic Wizards is not Linear Warriors Quadratic Wizards. Not in a supposedly epic 'heroic fantasy' game.
Not sure what you're saying here: 4e's design isn't Linear Warriors, Quadratic Wizards. It's Linear Characters.
Lago PARANOIA wrote:4E failed miserably in this regard, too, by both reducing the special effects of high level characters and also increasing the number of levels to be had in the first place.
This is even harder for me to understand. What I read here is "Because 4e is different from 3e, you can't do that." Which, it should be obvious, isn't an argument. It's a reason why
you can't enjoy 4e, but not a reason why other people can't enjoy 4e.
Psychic Robot wrote:Enchanters, necromancers, and summoners are all classic fantasy tropes that appear in 3e. Animal companions and familiars are classic fantasy tropes that appear in 3e. 4e doesn't have these things. Therefore, it is missing huge chunks of a system.
Enchanter: a sorcerer or magician
(4e has spell-casting character. It even has a class who can specialize in manipulating the perceptions of a target, starting at level 1. 3e has "sleep" for level1 mind-control.)
Necromancer: sorcerer: one who practices magic or sorcery
OR one who practices divination by conjuring up the dead
(Core 4e doesn't give you the ability to create undead)
Summoner: 1 : to issue a call to convene : convoke
2 : to command by service of a summons to appear in court
3 : to call upon for specified action
4 : to bid to come : send for <summon a physician>
5 : to call forth : evoke —often used with up
(4e doesn't allow you to create new monsters in battle, true)
Animal companions and familiars: Correct, core 4th edition does not have rules for bonded pets.
Now, classic fantasy tropes that 4e has that don't appear in 3e:
Proud Warrior Race
At-will Teleportation
Non-magical combat first aid
Blasts of magical energy cast at-will
(that's just from going down the list of races/classes)