Kaelik: Feel free to do whatever you want with plot hooks. I tried to throw in a few possibilities with the anti-anti-pope, an angy Ifrit, and multiple possible back stories.
I wouldn't worry too much about overlap, particularly if it's in role rather than specific powers. This is a game where a decent amount of overlap is a good thing, and characters can easily cover more than one role. Rex has some stealth (though not sneaky stealth), a bunch of face powers (though no Authority), and the ability to make almost anyone explode into a fine mist after singing for a minute.
The really important things, IMO, are specific utility powers like Banishment, Mirror Pocket, Burrowing, healing (Gift of Health + Revive the Flesh, or Cleanse the Body), Facade of Nonchalance, flying Beast Form, etc.
That said, I'm not going to argue against the creation of a combat monster or two. Just follow your heart, and remember that a face can be a combat monster, and a combat monster can be a sneak.
Prak_Anima wrote:Yeah, Dres is... difficult. This is what happens when you get your character ideas from weird historical trivia. I can rework if people think it's a good idea. Hell, I did have that idea for a mi go who can do weird bug surgery with his normal disciplines and pick stuff up that makes him more combat capable with his freebie picks.
Borghild is way to cool of an idea to let go. The migo medic is totally rad, but it just doesn't have quite as much character.