Funny you should mention spells, because for some reason people always thought their spells were rightfully theirs to pick and choose ANYTHING they wanted, rather than having to acquire them.FrankTrollman wrote:That actually hurts my brain. Short answer: no.shadzar wrote:so, Frank, 3rd and 4th both brought out this MY CHARACTER "player entitlement" that made people think they deserve the exact treasure they want, and this is bad?
Long answer: there is absolutely nothing wrong with player entitlement. Players feel entitled to the two free spells their wizard gets per level because they are entitled to those two free spells. The issue is that player entitlement is 100% incompatible with acquisitive advancement. Things that players feel entitled to are things they feel are already theirs by right, so there is no accomplishment or mystery in acquiring them.
true, you get 2 or whatever your level say, but it doesnt mean they...well magically...become yours.
the old "% chance to learn spell" people thought was too "hard" and they deserved any spell they wanted to build with. this led to many hypothetical wizard v. fighter arguments.
it does seem that "player entitlement" does make people lose focus of the game in favor of painting up their playing piece, and forget WHY they have the playing piece to begin with. be it "rights" to weapons, magic items, spells, whores, etc.
to put simply...the adventure is lost. that which you call mystery and accomplishment as parts thereof.
i much prefer the PC gets a new tool, now figures out what to do with it, rather than wishlists for some netdeck myself.