RandomCasualty wrote:That's for terrain conditions, not for abilities.
Oddly the only given example is of orcs dropping rocks on players from hangliders.
Nothing about terrain, admittedly nothing about character abilities but indeed an awful lot about flying.
It doesn't specifically rule out the source of discrepencies in combat CR as being from specific character abilities used in special tactics of some form.
It leaves open the potential for the discrepency in combat to be total and the appropriate adjustment in XP to be all of it.
Actually read it next time.
Or even think about it, after all fly only works in the manner described if the terrain and conditions allow it to (no cieling, good weather, no cover etc...) so EVEN if we believed the baseless claim that the proviso on XP for encounters was specific to exploiting terrain, the fly tactic IS exploiting terrain. Duh.
RandomCasualty wrote:This works if the other guy is in a tree or something, but here's where flight differs. With flight you can simply fly toward the guy and attack from above. So walls bushes, and the like are essentially useless, because the flyer can get an angle on you.
Wrong also.
A) there is plenty of potential for obstacles and terrain which rule that out. So in a terrain rich game Mr target dude has PLENTY of suitable places to hide and terrain that limits the miss shooty fairy's potential facings against him.
B) Even a flying character does not move instantaneously. They have a move rate. And if they are exploiting large ranges they are going to need to move a long way in order to change facings. Then theres the whole limitations to full attacks and such that may result even if they can.
C) It still bloody well doesn't even work indoors (how many rooms DO have a cieling over 60ft higher than the monsters guarding it?), at night, in rainy, snowy, fogy, windy or stormy weather, through a forest canopy, through heavy scrub, or all manner of other things that make flying and shooting things an UNRELIABLE character ability.
D) Theres also that whole thing about D&D facing rules, if Mr target manages to find some cover he can share a square with as far as I can gather he is basically covered in all directions right?
E) And he can still fricking go home. No thats not a huge problem, its what you damn well expect an axe weilding minotaur to do when he's having a bad day at the office/enchanted coverless plain with no contours, trees or shelter, people are throwing trash at him so he goes home, they can either declare victory or follow him and take the risk. Fair enough, it makes sense, you don't sit around helpless having stuff thrown at you, you damn well take your bat and ball and go home. This isn't setting every encounter in a room with a low cieling, its letting monsters retreat when they get their ass handed to them, if it were happening in his house I'd expect him to flee into the wilderness.