As WotC closes doors, other companies open more

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Absentminded_Wizard
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As WotC closes doors, other companies open more

Post by Absentminded_Wizard »

West End Games has stared doing video updates on its website. That's not the subject of this thread, though. :tongue: In the second half of the inaugural update, owner Eric Gibson talks about an upcoming Open D6 initiative. Here are the relevant parts of the transcript, spoilerized to save space:
Eric Gibson wrote:Since the Septimus refunds are so very nearly complete, we can start to move on to the next step, which is Open D6. As many of you have heard, D6 system is becoming an open gaming system, which means it will be freely-available for users and publishers to download and publish their system under. What makes it different is this is actually being done outside of West End Games. Open D6 is being spun off into its own entity. It will have its own website, its own company, its own owners, its own agenda. West End Games will maintain with regard to the D6 system is West End Games will be the first Open D6 licensee.

So what is Open D6? Well Open D6 is three things. It’s first of all a game system. The D6 system is being modified so that it's as customizable as possible. Which means fans will have an opportunity to go to the Open D6 website, design and download their own customized version of the D6 system. No more searching through rules that you don’t want because the rulebook you have will be the rulebook you design.

Second, it’s a website. This website is where you go to find the SRD, to design your own system, to upload your changes to the D6 system. It will also be a community center, a place where players can find other D6 players. You can chat, you can play online chat games, forums, information. Ideally, it’s going to be a one-stop portal for everything D6.

Lastly, Open D6 is the company. What’s unusual about this is it’s not going to be some corporate entity owned by some faceless, uh, game designer. Actually, Open D6 is going to be owned by you. Once the company has been established, you, fans, and other publishers alike, will be given the opportunity to invest in, and buy … shares of Open D6. By doing so we’ll be adding much-needed revenue to Open D6 to help the system as well as owning voting rights in the company itself. This is actual stock ownership of the company, and as such, you’ll have every right to help pick a board of directors, as well as vote on major issues that the board themselves don’t do. Again, the idea is I want a company that’s owned by the community. It’s not about me, it’s not about a select group of three or four other publishers. It’s all about you, and what you want. And that’s what I want Open D6 to be. You can find more information on Open D6 on the West End Games forums, as well as the West End Games Fan Forums down the pipe.
Basically, the big highlights are

1. West End Games will not own the Open D6 license. A spin-off company will. This presumably means the open license won't be canceled at the whim of the company.

2. The Open SRD website will allow users to upload their own houseruled versions of the D6 system. So not only will there be an open license; there will also be a one-stop shopping center for variant systems.

It'll be interesting to see how this little experiment turns out, since the conventional wisdom about the OGL was that only a company as big as WotC could afford to open its system.
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Post by Bigode »

The last people to make similar promises were Paizils.
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Post by koz »

Bigode wrote:The last people to make similar promises were Paizils.
Optimism and you never met halfway, clearly. :tongue:
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Post by Absentminded_Wizard »

Bigode wrote:The last people to make similar promises were Paizils.
Really? I thought their Pathfinder Logo License was just an equivalent of the d20-L license, something that allowed you to use the name of their product since the OGL doesnt.
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Post by Leress »

http://groups.google.com/group/6sider

Here is the site were OGC d6 is being done.
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Post by ckafrica »

Leress wrote:http://groups.google.com/group/6sider

Here is the site were OGC d6 is being done.
That doesn't look very official.

My question is whether d6 does things in a way that you'd want to use it in a fantasy game. Assuming it is much like d6 Star Wars, it has much to be desired as far as a robust adventure game. No special actions or maneuvers just roll and it.

Heck I didn't even know WEG even existed anymore; I haven't seen a new book of theirs in stores for over a decade
Last edited by ckafrica on Wed Dec 24, 2008 7:01 am, edited 2 times in total.
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Post by Bigode »

Mister_Sinister wrote:Optimism and you never met halfway, clearly. :tongue:
We did. The best times were good for laughs and nothing else. Paizo membership included, in (likely) case you didn't know.
Absentminded_Wizard wrote:Really? I thought their Pathfinder Logo License was just an equivalent of the d20-L license, something that allowed you to use the name of their product since the OGL doesnt.
I mean more the whole "We'll do it together!" thing.
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Post by Leress »

My mistake that was a link to another amateur designers use of the d6 system.
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Post by Voss »

Thats... um... a bit of an understatement.

Looking at the doc, despite being roughly supposing that 4d is equivalent to 5th level, you'll only get each 1st level spell you know off once, and you'll usually fail at everything else.

Fun times.


edit-
Ah. Thats slightly reassuring then.
Last edited by Voss on Wed Dec 24, 2008 7:20 am, edited 1 time in total.
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Post by Draco_Argentum »

Bigode wrote:The last people to make similar promises were Paizils.
OTOH the d20 OGL went very well.
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Post by Absentminded_Wizard »

Bigode wrote:
Absentminded_Wizard wrote:Really? I thought their Pathfinder Logo License was just an equivalent of the d20-L license, something that allowed you to use the name of their product since the OGL doesnt.
I mean more the whole "We'll do it together!" thing.
Well, WEG isn't promising to let the fans help design the core D6 System. All they're promising is a website that will allow you to post your modified ruleset for others to see and judge.

ckafrica: I agree that the biggest obstacle to this whole enterprise might be the system itself. Of course, I never got to play Star Wars D6 (just looked at the rules and made a character before the campaign died in utero). I believe they've revised the system since then, so even my small knowledge of that game is useless now.
Last edited by Absentminded_Wizard on Wed Dec 24, 2008 5:24 pm, edited 2 times in total.
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Post by ludomastro »

Having played and GM'd a StarWars d6 game, I will add my two cents.

The rules are fine for a generalized adventure game; however, once you start adding complexity the system breaks. The Force powers are just ... just ... wrong. I can only imagine that the fantasy powers (d6 Fantasy) are just as bad.

There are no feats - which I am fine with, but most people here seem to love them.

It is a skill based system but the training rules are a bit odd.

I enjoy it but a great deal of GM fiat is required to keep it working.
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