Pathfinder MMO announced
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- Knight-Baron
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An MMO that is to be created "by a dedicated group of creative people with backgrounds in tabletop hobby gaming and online videogame development" will not launch. Ever.ModelCitizen wrote:A MMO that goes into development in Nov 2011 isn't going to launch before 2015. MMOs have really long development cycles.
If they had anyone with experience with MMO development, they would have announced that.
Edit: Ok, one of the guys is from CCP, so there's a small chance it might work.
Last edited by malak on Wed Nov 23, 2011 11:20 am, edited 1 time in total.
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- Duke
- Posts: 1060
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Due to a severe lack of rules differences, won't it be a carbon copy of the D&D Online? I guess it can't be based in the setting DDO is, but still. DDO is really good for a D&D mmo, as it keeps a lot of the "hey look, this is D&D and there are dice and shit" thing going.
I predict a complete copy of DDO (isn't that what they did for their system) or some sort of terrible clusterfuck of a game.
Paizo fanboys will play it anyways, but it will be BAD.
I predict a complete copy of DDO (isn't that what they did for their system) or some sort of terrible clusterfuck of a game.
Paizo fanboys will play it anyways, but it will be BAD.
sandmann wrote:Zak S wrote:I'm not a dick, I'm really nice.Zak S wrote:(...) once you have decided that you will spend any part of your life trolling on the internet, you forfeit all rights as a human.If you should get hit by a car--no-one should help you. If you vote on anything--your vote should be thrown away.
If you wanted to participate in a conversation, you've lost that right. You are a non-human now. You are over and cancelled. No concern of yours can ever matter to any member of the human race ever again.
(a) Who knows if DDO will even exist by the time this game comes out?Pseudo Stupidity wrote:Due to a severe lack of rules differences, won't it be a carbon copy of the D&D Online? I guess it can't be based in the setting DDO is, but still. DDO is really good for a D&D mmo, as it keeps a lot of the "hey look, this is D&D and there are dice and shit" thing going.
I predict a complete copy of DDO (isn't that what they did for their system) or some sort of terrible clusterfuck of a game.
Paizo fanboys will play it anyways, but it will be BAD.
(b) Just about every fantasy RPG in the past 30 years has been a clone of D&D to one degree or another.
(b) On their FAQ page, they claim that the game won't be level-based. How that will actually work in practice, I haven't a clue.
https://goblinworks.com/faq/
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- Duke
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a. DDO has been around for a while, it's got a lot of players from what I've seen (made a character and tried it, decided MMOs waste too much time and escaped) and they seem to make some decent cash off all those micro transactions they've got. Everyone owns the adventures you have to pay to play, it's weird.
b. The difference is instead of being "a game with completely different mechanics, but with dungeons and dragons" isn't just a clone of D&D. A game based off the Pathfinder rules will literally be a clone of D&D, and there's already a D&D MMO out there that does it well enough. It has dice and shit that show that you're using the D&D mechanics. The Pathfinder game will either be so far removed from the game's actual mechanics (good move by the devs if they do) that it won't resemble Pathfinder or DDO or it will be a clone of DDO. There's pretty much no way to get around that, actually.
c. They are so retarded. They say "you'll gain things like skills, feats and class features at set points, but they aren't levels. You'd better not call them that because they just aren't. Stop calling them levels. Please? Cut it out, guys."
If you advance at a predictable rate (probably from gaining EXPERIENCE at POINTS that make you reach the next LEVEL of advancement) you're still gaining levels. If every other advancement point you gain a feat, then it's levels with a different name.
If it's some weird training thing then it's truly level-less, but that's not like Pathfinder at all so what the fuck are they doing? If I like Pathfinder then if I play the Pathfinder MMO and it doesn't resemble the system I know and love I'll be pissed.
b. The difference is instead of being "a game with completely different mechanics, but with dungeons and dragons" isn't just a clone of D&D. A game based off the Pathfinder rules will literally be a clone of D&D, and there's already a D&D MMO out there that does it well enough. It has dice and shit that show that you're using the D&D mechanics. The Pathfinder game will either be so far removed from the game's actual mechanics (good move by the devs if they do) that it won't resemble Pathfinder or DDO or it will be a clone of DDO. There's pretty much no way to get around that, actually.
c. They are so retarded. They say "you'll gain things like skills, feats and class features at set points, but they aren't levels. You'd better not call them that because they just aren't. Stop calling them levels. Please? Cut it out, guys."
If you advance at a predictable rate (probably from gaining EXPERIENCE at POINTS that make you reach the next LEVEL of advancement) you're still gaining levels. If every other advancement point you gain a feat, then it's levels with a different name.
If it's some weird training thing then it's truly level-less, but that's not like Pathfinder at all so what the fuck are they doing? If I like Pathfinder then if I play the Pathfinder MMO and it doesn't resemble the system I know and love I'll be pissed.
sandmann wrote:Zak S wrote:I'm not a dick, I'm really nice.Zak S wrote:(...) once you have decided that you will spend any part of your life trolling on the internet, you forfeit all rights as a human.If you should get hit by a car--no-one should help you. If you vote on anything--your vote should be thrown away.
If you wanted to participate in a conversation, you've lost that right. You are a non-human now. You are over and cancelled. No concern of yours can ever matter to any member of the human race ever again.
- Bill Bisco: Isometric Imp
- Knight
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People seem to have some really weird ideas about MMOs and how they have to be designed. Designers seem to have a problem just implementing the game rules into an online format. It's funny because the classic 1980s and 1990s D&D games stayed mostly true to the source material. Such a shame, oh well.
Black Marches
"Real Sharpness Comes Without Effort"
"Real Sharpness Comes Without Effort"
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- Duke
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This game will actively support the ability to become the greatest basket weaver in Golarion. I apologize for my negativity, I'm getting on this ASAP.Lisa Stevens wrote:Want to become the greatest armorer that Golarion has ever seen? All it takes is hard work. If you can imagine doing something in the world of Golarion, we want you to be able to do that in Pathfinder Online.
Last edited by Pseudo Stupidity on Wed Nov 23, 2011 3:18 pm, edited 1 time in total.
- OgreBattle
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- Prince
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I want to amass the largest collection of Orc-based porn in the whole of Golarion.Pseudo Stupidity wrote:This game will actively support the ability to become the greatest basket weaver in Golarion. I apologize for my negativity, I'm getting on this ASAP.Lisa Stevens wrote:Want to become the greatest armorer that Golarion has ever seen? All it takes is hard work. If you can imagine doing something in the world of Golarion, we want you to be able to do that in Pathfinder Online.
You should send a letter to the developers then.TheFlatline wrote:I want to amass the largest collection of Orc-based porn in the whole of Golarion.Pseudo Stupidity wrote:This game will actively support the ability to become the greatest basket weaver in Golarion. I apologize for my negativity, I'm getting on this ASAP.Lisa Stevens wrote:Want to become the greatest armorer that Golarion has ever seen? All it takes is hard work. If you can imagine doing something in the world of Golarion, we want you to be able to do that in Pathfinder Online.
I want to have a child in every town and village in Golarion.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Yeah, the first thing to spring to my mind was "Second Life with slightly fewer penis shops and slightly more fights."TheFlatline wrote:I want to amass the largest collection of Orc-based porn in the whole of Golarion.Pseudo Stupidity wrote:This game will actively support the ability to become the greatest basket weaver in Golarion. I apologize for my negativity, I'm getting on this ASAP.Lisa Stevens wrote:Want to become the greatest armorer that Golarion has ever seen? All it takes is hard work. If you can imagine doing something in the world of Golarion, we want you to be able to do that in Pathfinder Online.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
Here's an interesting quote from Ryan Dancey on the Paizo boards:
Not a big focus on solo play? No thanks.Ryan Dancey wrote:In my perfect world, Pathfinder Online will be to EVE Online what World of Warcraft was to EverQuest. That is, the game that came after the game that solved a lot of hard problems but left a path for development towards accessibility and fun.
As someone who not only played through the transition from EQ to WoW, but spent countless hours doing analysis of both games from a business perspective, I have a tremendous appreciation for what Blizzard accomplished. They did not make a "clone", they made an evolutionary step that changed the way people interacted with theme park MMO content.
I think there's an opportunity to do something similar for sand box MMOs too.
To answer the original question, my goal is to attract people who value the idea of an open world, persistent sandbox where the primary drivers of the experience are other players and their interactions. This is not going to be a game that has a big focus on solo play - although there will certainly be ways to play the game as a Lone Wolf. This is not going to be a game where the objective is to gear up the "perfect" party to solve a theme park puzzle - you'll have specialized characters aplenty, but no "best" option for being an adventurer.
Good luck with that, RD - there are hundreds of thousands, if not MILLIONS, of veteran MMO players out there, ready to theorycraft your brilliant ideas into the ground. They WILL find the "best" options for adventurers no matter what you do to stop them. The harder you swing the nerfbat to foil them, the more determined they'll be in picking the numbers apart to prove you wrong.
That's just MMO history from the past few years. He can ignore it and pay the price, to his game and his ego.
And isn't the consensus around here about Pathfinder is that there are magic-users, other magic-users, and targets? That will go over well if they try a direct translation to a MMO. No complaints whatsoever...
That's just MMO history from the past few years. He can ignore it and pay the price, to his game and his ego.
And isn't the consensus around here about Pathfinder is that there are magic-users, other magic-users, and targets? That will go over well if they try a direct translation to a MMO. No complaints whatsoever...
Avatars are people too
Well theoretically you could for example make a class needed for different stuff. So for some adventures you really need a druid to do something only a druid can. (like if a druid was the only one who could collect plants or something stupid like that)
Not saying that would make a good or fun game though. Just saying it is possible.
Not saying that would make a good or fun game though. Just saying it is possible.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
- OgreBattle
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