http://www.kickstarter.com/projects/196 ... run-online
I don't usually do this, but please, help a game out.
it only needs 42k to make it's goal.
there are only 13 hours left.
so please, tell everybody who you tink might enjoy this kind of game about it yes?
Shadowrun Online Kickstarter
Moderator: Moderators
- Stahlseele
- King
- Posts: 6017
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
Shadowrun Online Kickstarter
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
- Stahlseele
- King
- Posts: 6017
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
And it's done.
Thank you for your cooperation Citizens.
Carry on.
Thank you for your cooperation Citizens.
Carry on.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.