FIGHTER!
BAB: good
Saves: all good
HD: d10
Class skills: all
CLASS FEATURES
I AM FIGHTER (ex): At level 1, the Fighter gets this ability. It is the most important Fighter ability. The Fighter must use a swift action to use this ability. Then, the Fighter's player must blow the DM. If the DM enjoys the blow, then the Fighter may or may not get to do something cool in the game, like mack some bitches or punch a dragon in the dick and cause it to die.
I will add more class features at a later time, I just want to make sure it is not too unbalanced so far. I think it should maybe be a little better than the monk but not quite as good as the half-dragon soulknife I play in my game at home.
FIGHTER! version X
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- Knight-Baron
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You shold add bonus feats to your Fighter to help it acquire feats to enhance its class abilities.
I'm pretty sure the "Toothed Blow" feat won't enhance his class abilities.
Unrestricted Diplomat 5314 wrote:Accept this truth, as the wisdom of the Crafted: when the oppressors and abusers have won, when the boot of the callous has already trampled you flat, you should always, always take your swing."
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