Dark Souls was inspired by Fighting Fantasy books. Interview

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OgreBattle
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Dark Souls was inspired by Fighting Fantasy books. Interview

Post by OgreBattle »

Miyazaki (Producer/Director): I love all old table top games and game books, my copies of Titan and Out of the Pit remain some of my most treasured possessions.

Satake (Artist): When he's having difficulty trying to explain something he will often take out an old book, point to something and say "Like this!"

Miyazaki: It was my first foray into fantasy so it holds a special place in my heart...
You can read the full interview here
http://www.giantbomb.com/dark-souls/303 ... -w-566229/


It's a really really really great, informative interview, in the Dark Souls Design Works artbook.

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Darth Rabbitt
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Post by Darth Rabbitt »

That is the first thing that has made me genuinely want to get any Dark Souls games.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
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OgreBattle
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Post by OgreBattle »

Darth Rabbitt wrote:That is the first thing that has made me genuinely want to get any Dark Souls games.
It was a large influence on the various ways to die

Another interview, on a radio show in Japan http://www.twylah.com/PlaydarUK/tweets/ ... 0471610368


P (for Producer) is Miyazaki, the Producer:
I): During Development was the whole team thinking of how the players will die with a grin?
(P): Thats, not the case. I sometimes get this question from foreign media, and I answered to them. I was asked
why are you so sadistic?
(I): haha
(P): I don't know about the other staff members but I am actually a Masochist. (Sexy WoW~)
(IM): lol
(P): I a huge Masochist. (Sexy WoW~). So when I make games it about how I want to be treated. (happy melody)
(I): lol
(M): oooooh
(P): I want to be killed this way.
(I): AMAZING
(P): I want to be killed like this, that how I make it.
(I): Thats really extreme masochism
(P): Its just that sometimes other people don't understand it, its for my pleasure
(M): Really? You want to be killed deep in the forest by getting punched by a huge mushroom.
(P): Yes yes. And the curse area... When I get cursed.. (holding outbursts)
(I): You want to dash though a barrage of arrows
(P): It's gratifing. (happy Melody) Its like that, I just wanted to emphasize that.
(M): Amazing
(P): I don't know about the other staff members' fantasies but I am not making it from a sadistic stance, its
from a masochistic I want this done to me.
(IM): oooo. Amazing
(P): Its actually like that
(IM): Amazing.
(P): I got some strong response from the foreign media, they said "what the hell are you talking about"
(MP): hahahah
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Guyr Adamantine
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Post by Guyr Adamantine »

Those games do feel like Choose Your Own Adventure Books, what with instantaneous death everywhere.
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OgreBattle
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Post by OgreBattle »

Guyr Adamantine wrote:Those games do feel like Choose Your Own Adventure Books, what with instantaneous death everywhere.
It's got nice touches, like the part where a boulder rolling down the stairs kills you, if you look at the stairs the corners have been worn away because... well boulders.


Yeah, interesting Ways To Die make the game
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