Search found 1561 matches

by Murtak
Sat Jan 07, 2012 12:49 am
Forum: In My Humble Opinion...
Topic: The association of min-maxing and munchkinism
Replies: 30
Views: 7073

There is also the ever-fun clash of perceptions where someone rules-savy goes "look, as written you can totally do Balor mining" and someone else goes "wtf, that's bullshit". Now what should happen next is the two agreeing on not doing that and maybe writing a houserule for it if...
by Murtak
Sat Dec 31, 2011 12:06 am
Forum: In My Humble Opinion...
Topic: Regarding Dice Size (No Bell Curve Arguments)
Replies: 34
Views: 4332

duo31 wrote:d8 is odd, why do we need a 12.5% chance of something occuring?
2d8 or 3d8 give a decent range for a curved RNG.
duo31 wrote:d20 can be represented by 2d10
False. 1d20 is linear, 2d10 is curved.
by Murtak
Sat Dec 31, 2011 12:02 am
Forum: In My Humble Opinion...
Topic: Exalted 2.5 on the works
Replies: 37
Views: 10627

As far as I can tell the combat setup of Exalted is basically a couple of interlocking systems that are very binary. You got it right, except that you very rarely actually need a big damage combo, because there are exremely few opponents who won't go down quickly from just swinging your BFS, perhap...
by Murtak
Fri Dec 30, 2011 7:33 pm
Forum: In My Humble Opinion...
Topic: Exalted 2.5 on the works
Replies: 37
Views: 10627

As far as I can tell the combat setup of Exalted is basically a couple of interlocking systems that are very binary. Damage is so damn high that light armor might as well not exist and even heavy armor does not do much. On the other hand, if you actually focus on it you can get enormous amounts of s...
by Murtak
Fri Dec 30, 2011 7:04 pm
Forum: In My Humble Opinion...
Topic: Getting maneuver text down to a reasonable size.
Replies: 65
Views: 8454

Why would you define your keywords before writing both your physics rules and your abilities? That seems wildly counterintuitive. You'd write them at the same time, revising and dropping them as you go until you end up with the fewest number of keywords. I entirely agree. I was responding to the in...
by Murtak
Fri Dec 30, 2011 6:56 pm
Forum: In My Humble Opinion...
Topic: Regarding Dice Size (No Bell Curve Arguments)
Replies: 34
Views: 4332

You want dice to roll well. That excludes d4 for sure. For single die systems you want some range on your die to stuff modifiers in to - anything below a d12 is probably too small. For x-dice systems (added together) you want a similar range and you may want some variation of step size. 2d10, 2d8, 3...
by Murtak
Thu Dec 29, 2011 10:54 am
Forum: In My Humble Opinion...
Topic: Getting maneuver text down to a reasonable size.
Replies: 65
Views: 8454

Why would you define your keywords before writing both your physics rules and your abilities? That seems wildly counterintuitive.
by Murtak
Wed Dec 28, 2011 3:14 pm
Forum: In My Humble Opinion...
Topic: Getting maneuver text down to a reasonable size.
Replies: 65
Views: 8454

The only thing is, how many different types of fire do we need? Just flash fire and sustained fire? What about ratings? Are they just number bumps or do you have a list of what each category does? The fire thing could turn into a chapter because it does so many things. Does a rating 4 flash flash f...
by Murtak
Wed Dec 28, 2011 2:07 pm
Forum: In My Humble Opinion...
Topic: Getting maneuver text down to a reasonable size.
Replies: 65
Views: 8454

That sounds like it would produce a mountain of rules that would be so complicated people wouldn't even want to bother with them. You'd have a full chapter alone just on fire effects. Producing smoke, heating things, melting things, boiling things, burning things, setting things on fire, and produc...
by Murtak
Tue Dec 27, 2011 10:29 am
Forum: In My Humble Opinion...
Topic: Skyrim: thoughts?
Replies: 291
Views: 53285

Here's an interesting thing. I actually think the dungeons on rails is a positive. See now THAT's a more interesting thing. Now I'm going to agree that to some extent this kind of thing has positives. The game world is big, the dungeons are small elements, a certain degree of predictability and spe...
by Murtak
Sun Dec 25, 2011 11:20 am
Forum: In My Humble Opinion...
Topic: Skyrim: thoughts?
Replies: 291
Views: 53285

But as of right now, I have to call you insane. There are two styles of play: run in with something sharp or heavy and hit things, or backpedal while you shoot out magic or things with sharp tips (something that's been true for pretty much every Elder Scrolls ever). So far I have played 3 character...
by Murtak
Sat Dec 24, 2011 11:53 pm
Forum: In My Humble Opinion...
Topic: Getting maneuver text down to a reasonable size.
Replies: 65
Views: 8454

All right. Using keywords, how would you compress: Mordenkainen's Disjunction Anti-Magic Field Gate Prismatic Wall Polymorph Any Object Fabricate Atonement While preserving as much of the flavor text as possible? I sense a trick question. That, or inadequate understanding of game mechanics. All of ...
by Murtak
Sat Dec 24, 2011 11:51 pm
Forum: In My Humble Opinion...
Topic: Skyrim: thoughts?
Replies: 291
Views: 53285

Skyrim has a thousand easily fixable flaws, glaring oversights and could certainly be a much better game. That does not change that is is by far by the best computer RPG I ever played though. Combat is cinematic, different characters lend themselves to completely different styles of play, most skill...
by Murtak
Sat Dec 24, 2011 1:34 am
Forum: In My Humble Opinion...
Topic: Why the hell is this hobby so fucking retarded?
Replies: 133
Views: 16904

My argument's not about removing all numbers entirely, it's about giving people the numbers they're supposed to have. When you pick a class, you should be able to do what that class says it's supposed to do. You've made an important decision and used up a chargen resource to "buy" your cl...
by Murtak
Fri Dec 23, 2011 6:29 pm
Forum: In My Humble Opinion...
Topic: 4E and the Current Conception of Balance
Replies: 38
Views: 6187

You could however have two tiers of wealth where you use one currency to power characters and the other to power kingdoms. The long-lost Ruby City would then be sought by anyone seeking to upgrade their armies or perhaps by those seeking to build their own kingdom or just by some adventurer who want...
by Murtak
Fri Dec 23, 2011 10:34 am
Forum: In My Humble Opinion...
Topic: Why the hell is this hobby so fucking retarded?
Replies: 133
Views: 16904

Except it doesn't just work. Renaming or rearranging the problem doesn't fix the problem. Players who want to play Orc Wizards wouldn't get pissed off because their stats supposedly say they're stupid, they get pissed off because the Orc Wizard sucks at being a Wizard. Right thread, wrong discussio...
by Murtak
Fri Dec 23, 2011 10:32 am
Forum: In My Humble Opinion...
Topic: 4E and the Current Conception of Balance
Replies: 38
Views: 6187

Who is talking about ruining everything forever? I am saying that overlooking a broken ability can easily ruin a campaign. Of course you can fix the issue afterwards, but that does nothing to fix what already happened. This goes for any problematic ability of course, even those that are not even ove...
by Murtak
Fri Dec 23, 2011 3:52 am
Forum: In My Humble Opinion...
Topic: Why the hell is this hobby so fucking retarded?
Replies: 133
Views: 16904

If it bothers you guys too much, just change "Intelliegence" for "Magic Ability". And then Orcs don't have much Magic Ability, so they are bad Wizards. But then you could change "Charisma" for "Willpower" (and fuse it with will) and give Orcs a bonus on Willp...
by Murtak
Fri Dec 23, 2011 3:47 am
Forum: In My Humble Opinion...
Topic: 4E and the Current Conception of Balance
Replies: 38
Views: 6187

Which still boils down to just communicating like rational adults with the people you game with. Even assuming that works all the time - which it does not - it still means you can't relate to people in other campaigns. Want to use your character in another campaign? No can do. Want to create a char...
by Murtak
Thu Dec 22, 2011 11:22 pm
Forum: In My Humble Opinion...
Topic: 4E and the Current Conception of Balance
Replies: 38
Views: 6187

So... the entire point of this is that bending the system is bad? I'd personally add the caveat that they're bad for groups that don't communicate with each other. If you're playing with some people you should have a pretty basic idea of what level of system fuckery you consider fun as a whole. Oth...
by Murtak
Thu Dec 22, 2011 1:07 pm
Forum: In My Humble Opinion...
Topic: Why the hell is this hobby so fucking retarded?
Replies: 133
Views: 16904

Since most people tend to use mental stats as a crutch for bad RP anyway, I think there is a strong argument to just play/design games without them. I think stats like Presence or Wits can be made to work. Most people can easily roleplay being a little slow and they can just get more leeway in how ...
by Murtak
Wed Dec 21, 2011 7:58 pm
Forum: In My Humble Opinion...
Topic: Why the hell is this hobby so fucking retarded?
Replies: 133
Views: 16904

The core problem is not that races have stat modifiers, but that the system is poorly balanced so that certain stat options are intrinsically superior to others. Oh, definitely. If every stat or at least most stats were somewhat equally valuable to all classes you could totally go with stat modifie...
by Murtak
Mon Dec 19, 2011 3:29 am
Forum: In My Humble Opinion...
Topic: Why the hell is this hobby so fucking retarded?
Replies: 133
Views: 16904

If we have an orc and a gray elf wizard, they both roll/point buy 18s and put them into intelligence, the orc will never, ever be as good as the grey elf. So at the end of the day, the orc and the elf ends with the orc discovering he will never be as good as the elf no matter what he does, the adva...
by Murtak
Mon Dec 19, 2011 1:38 am
Forum: In My Humble Opinion...
Topic: 4E and the Current Conception of Balance
Replies: 38
Views: 6187

I will give it one more try. For the sake of this argument I do not care which type of wealth paradigm is better. Both are complete shit, both are kludges desperately trying to hold incompatible stories together. But they do create distinctly different worlds. One is the official DnD world, the othe...
by Murtak
Mon Dec 19, 2011 1:22 am
Forum: In My Humble Opinion...
Topic: Monte Cook IS working on 5th edition...
Replies: 528
Views: 47453

The games seriously are not very similar at all. MMOs are games of mindless grinding and time killing. You can't affect the world, you don't roleplay, you are a playing piece that runs around killing stuff. Yeah it's fantasy themed, but whatever. As far as I'm concerned it's got as much roleplaying...