tzor wrote:I’m going to partially agree with JE and against the common wisdom here. A classically designed character will (when push comes to shove) have a higher CR than his actual level would indicate (or in odd cases such as a horrid multiclass a lower CR). The reasons for this are many and include the fact that equipment (and most of D&D still was equipment driven) for PC and non PC were radically different. The real question is how much above CR would the average PC be? 10% 50% ?
The fact is that level and CR were “balanced” by using seat of the pants arguments, making assumptions that are, in general, flat out wrong.
Except that in a Tome Game, magic teh items are equal for NPCs and PCs.
That was one of the points of Book of Gears items.
Magic stuff scales to level, so right off the bat, if you are a level 10 Fighter, and have 8 magic items, and an NPC you run into has eight magic items... And you both have all the same numbers right there.
You might have some utility stuff he doesn't, like SR or Blindsight. But you might not, because half the point was that you could fight someone with just as much gear as you, but you wouldn't end up twice as powerful afterword, because you can still only use eight items.
So yes, now you have two swords of Fire, and two swords of Ice. And that's great, but you can't sell the Swords of Ice to get anything better than what you already have.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.
That's libertarians for you - anarchists who want police protection from their slaves.