Zinegata wrote:Now you're so bored that you're taking my words out of context just to gain any kind of traction in this old, tired, and discredited argument. Or you're simply intellectually dishonest.
Bored, yes. And I guess I read the emphasis wrong - I assumed the "that you're never going to see" was in relation to the acid, not the picture. Yeah, I doubt they'd write "HCl" on it, but they would probably write "Acid: do not drink or you will die" or even just "Acid".
The point is, it still looks like water, so the Suggestion works fine as-is and thus doesn't require an extra illusion. Unless you use that very same flask that says "Acid: do not drink or you will die" in which case they may have reason to question your word.
As such, and returning to the original point: the examples given... apparently would work, as dumb as it sounds. So basically it comes down to "Argue with your DM", just like Charms, Illusions etc.
So there, it has now been tied neatly back into the original point. And I'm still trying to figure out what video games I played as a kid that taught me "acid==green", because damnit I
know it happened.
Maybe the Batman game that was based off the first movie? I think the chemical plant level might have had green acid... I know Moraffe's World had the acid dragons/dragonflies as White, whereas Green was Poison and Black was Disease (Blue got to be Ice, with Yellow taking Lightning. Red was Fire, for the record), but I remember that being the exception: I saw a white dragonfly and thought "okay, cold attack incomi-what do you mean, acid?"