How do you handle sexuality in your RPGs?
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How do you handle sexuality in your RPGs?
I just read through the long thread about the enchantress in Count Morgenstein's party, which is a pretty extreme example for how roleplaying sexually charged content can go wrong; please forgive my euphemism.
However, if you run a roleplaying game that focuses on storytelling and the personalities of the PCs, sanitizing out love interests or sex entirely seems wrong to me. After all, most people do have sex, it's important to them, and the issue features in most novels/movies, even genre ones. So why shouldn't it come up in a game where the objective is to tell a story that _could_ be made into a genre novel or movie?
Here's an example where it works out:
The group in which I am a player consists of five people between 32 and 38 years of age. The setting could be described as Middle-Earth on acid, and the story takes place during the prelude to the War of the Ring (T.A. 3018).
I am playing a relatively powerful, albeit conflicted, Dunadan ranger. This character has an ongoing love affair with a shapeshifting Maia of Manwe who has taken more than one step on the road to corruption by Sauron. In a D&D setting, she'd be called a monster of neutral/evil alignment. I find that this twist is an excellent story device that helps to give depth to both the character's and the NPC's personalities.
As to the storytelling technique, we stop at the bedroom door (figuratively speaking) and leave the details of lovemaking to the imagination of the players, all of whom are mature enough to extrapolate from their own personal experiences.
So, how do you guys handle this kind of stuff?
However, if you run a roleplaying game that focuses on storytelling and the personalities of the PCs, sanitizing out love interests or sex entirely seems wrong to me. After all, most people do have sex, it's important to them, and the issue features in most novels/movies, even genre ones. So why shouldn't it come up in a game where the objective is to tell a story that _could_ be made into a genre novel or movie?
Here's an example where it works out:
The group in which I am a player consists of five people between 32 and 38 years of age. The setting could be described as Middle-Earth on acid, and the story takes place during the prelude to the War of the Ring (T.A. 3018).
I am playing a relatively powerful, albeit conflicted, Dunadan ranger. This character has an ongoing love affair with a shapeshifting Maia of Manwe who has taken more than one step on the road to corruption by Sauron. In a D&D setting, she'd be called a monster of neutral/evil alignment. I find that this twist is an excellent story device that helps to give depth to both the character's and the NPC's personalities.
As to the storytelling technique, we stop at the bedroom door (figuratively speaking) and leave the details of lovemaking to the imagination of the players, all of whom are mature enough to extrapolate from their own personal experiences.
So, how do you guys handle this kind of stuff?
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Well, characters have had sex in one game I played in, and one game I DMed.
Actually, I was the one who did it in the one I played in.
My character, a former thri-kreen leader turned vengeful, insane ghoul got cursed by the evil deity who was responsible for ruining his life, making him want to have sex with another party member (who consented, oddly enough...)
It was just handled offscreen after our characters decided to do it.
It was similar in another game, where a yuan-ti halfblood woman paid the party sorcerer to have sex with her (he rolled a ridiculously high Diplomacy check which I decided made her fanatically in love with him, but he wasn't concerned with her, so she made all sorts of offers to him)
Again, handled offscreen.
I don't want the encounters themselves to be role-played, but relationships themselves are fine; in a more mature group they could even add to the story (the games I run and play in tend to be light-hearted and really goofy so relationships in them are just joke one-night stands).
Really, it's whatever the group is comfortable with.
Actually, I was the one who did it in the one I played in.
My character, a former thri-kreen leader turned vengeful, insane ghoul got cursed by the evil deity who was responsible for ruining his life, making him want to have sex with another party member (who consented, oddly enough...)
It was just handled offscreen after our characters decided to do it.
It was similar in another game, where a yuan-ti halfblood woman paid the party sorcerer to have sex with her (he rolled a ridiculously high Diplomacy check which I decided made her fanatically in love with him, but he wasn't concerned with her, so she made all sorts of offers to him)
Again, handled offscreen.
I don't want the encounters themselves to be role-played, but relationships themselves are fine; in a more mature group they could even add to the story (the games I run and play in tend to be light-hearted and really goofy so relationships in them are just joke one-night stands).
Really, it's whatever the group is comfortable with.
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It only just now occurred to me that the reason I don't even bother to have most of my characters do anything as far as relationships and sex go is because I game to escape my real world problems, which, for the time being, includes my love life.
But yeah, I basically don't bother with my characters' love lives. Usually they're busy doing something else.
But yeah, I basically don't bother with my characters' love lives. Usually they're busy doing something else.
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Presence of real life couples within gaming group makes this an uncomfortable issue for me. Does anyone else feel that way?
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
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YES.Schwarzkopf wrote:Presence of real life couples within gaming group makes this an uncomfortable issue for me. Does anyone else feel that way?
Also, I feel weirder about role-playing explicit scenes in person or with a male MC. It's weaknesses on my part, sure, but I doubt I'm entirely alone there either.
Basically, it's having a sense of the table. Some groups would be just fine having hardcore porn playing in the background; some groups are uncomfortable with any in-game affection. It may even be that the same group feels differently day to day. There are no hard and fast rules, and anyone who says otherwise is wrong or prudish. People generally don't have fun when they're uncomfortable though, and squicking your players is always a dick move. Generally, it's better to err on the side of caution.
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There is no sexuality in my games.
The only thing you will find is stunning environments, cunning npc's, and endless waves of monsters with challenge ratings higher than your character's level. This leaves no time to cultivate a meaning romantic relationship.
If between sleeping in dungeons and taverns your hobo murderer pc wants take carnal pleasure with the slain before another wave of over powered monsters arrives, it may do so at varying degrees of risk.
However, actual intimate relationships are out of context.
For the most part, no ones even cares about the fine details of what your character does with it's genitals.
From most of my observations, the introduction of sexuality in a game opens the door for someone's PC being brutally raped in the ass.
And this is fine... If everyone at the table is in agreement on the content.
However, most people actually don't want to play in a sex game.
They merely desire a magical tea party or brazen combat with 6 ogre barbarians and a great red dragon.
That is the simple truth of the matter.
The only thing you will find is stunning environments, cunning npc's, and endless waves of monsters with challenge ratings higher than your character's level. This leaves no time to cultivate a meaning romantic relationship.
If between sleeping in dungeons and taverns your hobo murderer pc wants take carnal pleasure with the slain before another wave of over powered monsters arrives, it may do so at varying degrees of risk.
However, actual intimate relationships are out of context.
For the most part, no ones even cares about the fine details of what your character does with it's genitals.
From most of my observations, the introduction of sexuality in a game opens the door for someone's PC being brutally raped in the ass.
And this is fine... If everyone at the table is in agreement on the content.
However, most people actually don't want to play in a sex game.
They merely desire a magical tea party or brazen combat with 6 ogre barbarians and a great red dragon.
That is the simple truth of the matter.
Last edited by Molochio on Sun Feb 20, 2011 7:51 am, edited 1 time in total.
Roleplaying out actual sex in game seems like a waste of time. I don't want too much spotlight being shone on this character or that so I tend to let things fade to black whenever such a thing come up. And it has, as the last campaign I ran featured a scion of a character that had gotten laid in the campaign prior to that one.
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Typically, fade to black and you figure it out, perhaps an after-sex chat or a description of how it went on a general level. But there have been two hugely awkward one-on-one game situations, both with male players. Those experiences have taught me to simply not go there. My advice and plead to the gaming community: don't. Just don't.
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Said by one of my characters to another member of the party, after using Charm Person to create an opening for sleeping with a third party member, an attractive female coincidentally (and rather shockingly) played by an attractive female:Perform checking sex acts without consent granted by a successful diplomacy check first is rape.
At which point you must instead win a grapple check to pin the subject.
"It's not rape, it's assisted consent!"
(Which I more or less stand by. Charm person isn't Dominate, after all. Probably a shitty thing to do in real life, but not rape-equivalent. My character was kind of a douche, anyway. Tres gray elf.)
We did not talk about the actual sex because that kind of shit at the table is not appropriate and would have made everyone, especially me, uncomfortable. We just kind of noted that it happened in game and moved on with a minimum of snickering.
If we're talking two straight male players, you're right, definitely the less said the better. Whatever, bro, you bang the wench, let's move on to the next encounter.But there have been two hugely awkward one-on-one game situations, both with male players. Those experiences have taught me to simply not go there. My advice and plead to the gaming community: don't. Just don't.
Last edited by Neurosis on Wed Feb 23, 2011 6:09 pm, edited 1 time in total.
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
Trank Frollman wrote:One of the reasons we can say insightful things about stuff is that we don't have to pretend to be nice to people. By embracing active aggression, we eliminate much of the passive aggression that so paralyzes things on other gaming forums.
hogarth wrote:As the good book saith, let he who is without boners cast the first stone.
TiaC wrote:I'm not quite sure why this is an argument. (Except that Kaelik is in it, that's a good reason.)
Sexuality is... Squick?Red Archon wrote:Typically, fade to black and you figure it out, perhaps an after-sex chat or a description of how it went on a general level. But there have been two hugely awkward one-on-one game situations, both with male players. Those experiences have taught me to simply not go there. My advice and plead to the gaming community: don't. Just don't.
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Not so much squick, as wholly inappropriate for the medium. That really isn't the type of roleplay most people play D&D for.
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