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Stahlseele
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Post by Stahlseele »

OK, i got it to work!
WARNING!: This will make your Computer WISH for MWLL on Tripple Screen with maxed settings!
Put THIS:
@echo off
java -client -XX:+UseConcMarkSweepGC -XX:+DisableExplicitGC -XX:+UseAdaptiveGCBoundary -XX:MaxGCPauseMillis=500 -XX:-UseGCOverheadLimit -XX:SurvivorRatio=12 -Xnoclassgc -XX:UseSSE=3 -Xincgc -Xmx2048M -cp Minecraft.exe net.minecraft.LauncherFrame
exit
Into a .bat file that is IN THE SAME FOLDER as your MINECRAFT.EXE.
With this, you can play without running into the OUT OF MEMORY Error.
Unless you really DO run out of Memory. Seriously. I got MineCraft to use up all 8 Gigs of RAM in my Computer.
Gonna try my Laptop with the 16Gigs next!
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
PhoneLobster
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Post by PhoneLobster »

People still play mine craft?

I thought mine craft was so last week.
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Lago PARANOIA
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Post by Lago PARANOIA »

Hell, people still play the Sims and Super Mario World ROM Hacks.

After a certain point the fanbase for a game doesn't reasonably decrease any further unless it gets replaced by something.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

I just rented Warhammer 40k: Space Marine. I am bucking my trend at playing games on the wuss setting and put it to medium this go'round.

A couple of things:

1. Orks are a lot more coherent than I imagined in my head from reading the flavor text in the WFB/40K books.

2. I appreciate that the main character is polite to his allies.

3. Fuck Squigs. Seriously, fuck them repeatedly.

4. Fuck the dropship on the train...
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Maxus
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Post by Maxus »

I bought Just Cause 2 yesterday.

This is by far one of the most fun premises I've ever heard of for a game.

"There's a corrupt government on this island nation. Knock it over."

It'd be quite a decent point for a sandbox campaign for a tabletop. All you need is a map and a few factions and heyo, you're in business and just tell the players to have fun.

Also, the island is flat-out gorgeous.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
RiotGearEpsilon
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Post by RiotGearEpsilon »

Just Cause 2 is absolutely a fantastically excellent game.
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Maxus
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Post by Maxus »

RiotGearEpsilon wrote:Just Cause 2 is absolutely a fantastically excellent game.
My only major issue is...ammo is sort of scarce.

And flying planes are a bit of a pain. But that's just me sucking at it (I'm pretty good with the helicopters).
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
name_here
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Post by name_here »

So, to the suprise of absolutely no one except crybabies on the Escapist forums and the trained schedule monkey at Blizzard, Diablo 3 will not be released on time.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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Prak
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Post by Prak »

Playing through Leafgreen as part of a back to back continuous play of the Pokemon series (without my usual Action Replay shenanigans. fucken grindin'....).

I just took on the entire Viridian Gym with a single Gyarados (lv. 40ish). Trainers and Giovanni. Didn't even get knocked out (though there was some between battle healing, of course).

I don't know whether to be proud, or if this is normal... but a gym really shouldn't be that easy...
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

name_here wrote:So, to the suprise of absolutely no one except crybabies on the Escapist forums and the trained schedule monkey at Blizzard, Diablo 3 will not be released on time.
If Blizzard makes me wait too much longer, I'm going to forget I like Diablo 1 and 2, and not buy 3. I'm just sayin'.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Kaelik
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Post by Kaelik »

Count Arioch the 28th wrote:
name_here wrote:So, to the suprise of absolutely no one except crybabies on the Escapist forums and the trained schedule monkey at Blizzard, Diablo 3 will not be released on time.
If Blizzard makes me wait too much longer, I'm going to forget I like Diablo 1 and 2, and not buy 3. I'm just sayin'.
Because 11 years is okay, but fucking 12? How can I be expected to remember that?
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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Maxus
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Post by Maxus »

I'm getting back into Minecraft and just started fresh.

Already in love with the map generated from old ID number from a Pokemon game (39396, if you're interested.)

Heavily forested steep hills with long curving lakes amid them...Thinking about arching bridges and castles. And glass. Tons and tons of glass (there's a huge-ass sandfield to the north. With surface lava in it!)
Last edited by Maxus on Fri Sep 30, 2011 6:02 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Maxus
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Post by Maxus »

Well, I think I've proven that identical seeds produce identical geography on Minecraft. No matter how far you go.

I started one, went until I found a really identifiable piece of land (valley almost completely enclosed by connected mountains, hanging piece off a mountain).

Then used the same seed, and found it after more than a full game-day of travelling.

There's a few bits that don't match up--ravines and some lava patches. But otherwise...It's identical.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Vnonymous
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Post by Vnonymous »

Holy shit, Dark Souls is amazing. Best RPG released this gen, with absolutely no contest. The setting is fantastic and really well done(and beautiful), and the game itself is incredibly fun as well. It is very hard, but it rewards careful thinking rather than just running in and mashing.

The biggest problem with the game is optimisation. Some areas run like absolute shit, and Blighttown is one of the worst areas in the game because of it. Blighttown is a poisonous swamp, and while if you prepare yourself and act smart about it you can get by, the slowdown problem makes the area a giant fucking pain. If you do it without the items(like I did) god fucking help you.

The writing is really good, you can kill pretty much every npc you meet(except that giant eel that just goes away when you try), and it has a really good multiplayer system(you write messages on the ground for people, summon others to help deal with bosses and invade people to kill them and steal humanity(also for shits and giggles). There are a variety of interesting factions with cool rewards, awesome boss fights, and a huge open world system that is really fun to explore(looks fantastic as well).

Seriously reccomending this to anyone who can play it.
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Juton
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Post by Juton »

Dark Souls is as good as the buzz. I really like its melee system, there is enough depth that you can't just go around mashing buttons, and each weapon feels different without some being useless and others being uber.
Oh thank God, finally a thread about how Fighters in D&D suck. This was a long time coming. - Schwarzkopf
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Maxus
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Post by Maxus »

I borrowed Force Unleashed. I know, old news, but...

The lightsaber fighting is boring and the force powers come down to 'Shoot it with lightning to win!' and the shlub of a main character...well, don't get me started on him.

But I tell you something the game does right: The telekinesis and how effortless it appears to be for this guy is pretty damn cool. Opening doors without touching them seems to be as unconscious for him as the other way is. Throwing enemies around is fun and easy. Force push is rather handy in a Jedi fight.

I also like how many structural features to exploit in a fight with these. I screwed up a squad by force-grabbing a laser arm on an assembly line and pointing it at them.

So, damn you Star Wars for showing flashes that you could be truly, truly awesome again if you weren't run by a bunch of money-grubbing incompetents. You made me wish for a sandbox game featuring a telekinesis hero. Hell, I'd probably rather play that than Infamous.
Last edited by Maxus on Mon Oct 10, 2011 3:25 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Stahlseele
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Post by Stahlseele »

Holy shit, there is activity around the MW5 Reboot!
Anybody else waiting for this game? O.o
Also, a Mechcommander 3 using the WH40K DOW II Engine would be perfect!
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Post by Draco_Argentum »

Stahlseele wrote:Holy shit, there is activity around the MW5 Reboot!
Anybody else waiting for this game? O.o
Also, a Mechcommander 3 using the WH40K DOW II Engine would be perfect!
Awesome. And yes MC3 would hit the spot, MC1 is one of my all time favourite games.
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Stahlseele
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Post by Stahlseele »

THey are releasing bits of a bigger picture.
This is the last one trying to piece them together
Image
We are thinking it may be an Atlas, based on this picture:
Image
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Draco_Argentum
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Post by Draco_Argentum »

Stahlseele wrote:THey are releasing bits of a bigger picture.
This is the last one trying to piece them together
Whats the source on those?
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Stahlseele
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Post by Stahlseele »

Draco_Argentum wrote:
Stahlseele wrote:THey are releasing bits of a bigger picture.
This is the last one trying to piece them together
Whats the source on those?
This :
https://twitter.com/#!/InnerSphereNews
This :
http://www.classicbattletech.com/forums ... 8.330.html

And the Picture used for comparsion with the jigsaw-puzzle-pieces image . . i don't really know who did that one, but it's awesome . .
Last edited by Stahlseele on Wed Oct 12, 2011 6:49 pm, edited 1 time in total.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
name_here
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Post by name_here »

So, watching the Unskippable of Metroid: Other M has led me to conclude that the problem was not giving Samus a voice but giving her an internal monologue. Because it sounds perfectly fine when she reports that she obliterated Zebes and exterminated the Metroids.

Like, that is exactly how I imagined her sounding.
Last edited by name_here on Fri Oct 14, 2011 11:40 pm, edited 1 time in total.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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Chamomile
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Post by Chamomile »

Having read some plot summaries, I think it's not that her voice acting was bad, but rather what she was saying and how she acted once given a character past "shoots bad guys in really big armor."
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Stahlseele
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Post by Stahlseele »

@russ_bullock: Okay #MechWarrior fans have a great weekend. Keep spreading the word on @InnerSphereNews big news coming down the pipe! < 2yrs promise
And another person who can't figure out how these < > work it seems . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Maxus
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Post by Maxus »

Arkham City...

Well, it's a bigger map than Arkham Asylum, but isn't -quite- hitting me with the same appeal AA's map had. It's more crowded and also more sprawling. It's easy to get turned around.

You basically start off with the AA gadgets and get some more as you go on.

Playing as Catwoman is fun, though. Instead of using her whip to grapple up to things like Batman, she uses them to snag onto the wall, and then you have the climb-leap your way up. Her gadgets are fairly different from Batman's so far, so you get a different style there. I actually use most of hers every fight.

They also improved the combat system to provide a lot of contextual uses. So if you counter someone by a railing, Batman will throw them onto it. Or smash their head into it, one.
Last edited by Maxus on Wed Oct 19, 2011 4:43 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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