ModelCitizen wrote:
Someone who rolls a level 3 courtesan-assassin to seduce guards and corrupt nobles probably isn't aspiring to level into seducing lobster demons and giant pillars of fire. It would probably be less damaging to the character concept to require that they eventually grow up and learn some fucking magic.
Very much this. Even if your DM would be OK with you using your natural sexiness to get into the pants of modrons, nightmares, and manticores,
which they will not, that is really obviously not what you signed up for
as a player who selected the sexiness ability all those levels ago. Very few people are going to be OK with being told that it was all well and good to be able to get nymphs, drow priestesses, and succubi to look at your junk back at mid level, but now that you're high level
you have to be a horse fucker to stay level appropriate. Yeah, from time to time you're going to encounter Glasya, the Dark Prodigy, Diabolic Mistress of the Sixth and you're going to have a high level adventure where seduction seems like a reasonable course of action. But that's going to be rare.
K wrote:But to get back to your point on Seduction, losing some value because you have other abilities is not unique to things you get early in your career. Every ability, regardless of power or scale, loses value when you have options and other abilities to solve the same problem, and that's not particular to abilities with a small scale that you get early in your career or large-scale abilities that you get later.
Yes. But the thing is that Seduction is still the
absolute best mundane super power at staying level appropriate in a higher level environment. Yes, it's perfectly fine for the Hero to need to use a different ability when he faces the giant robot (just as the Wizard needs to rely on something other than "putting people to sleep" when
he faces the giant robot), but what else does the mundane hero
have? The other mundane powers became depreciated long ago. Lockpicking? Horseback riding? Climbing? Jumping? Running Fast? Literally
all of that got depreciated the moment a non-mundane archetype character got
shadow step.
There are a few mundane abilities that can stay relevant in your high level tool kit. But they become narrower in application just like any other ability does, and there
are not enough mundane abilities that aren't shit to fill in the gaps. Your mundane scouting, diplomancy, leadership, and research abilities can indeed continue to be relevant at higher levels. But that's not enough to be a character that participates in the Hell adventure. Even if your seduction was a trump card that would get Glasya on your side, you still need non-mundane abilities to even get there in the first place.
It's not that you can't have meaningful mundane abilities at high level. It's that you can't have a fully functional character who has
only mundane abilities at high level. You have to be some sort of phlebtonic archetype who has mundane abilities on top of that. It's OK to be Thor, it's not OK to be Hawkeye.
-Username17