There's an unbelievably stupid part that breaks any and all suspension of disbelief in the MK3 part. Before that the story was basically OK (although fuck the clumsy explanation for a reboot, I don't understand why people try to do that rather than just pretend whatever you're rebooting never happened) for a Mortal Kombat game.Koumei wrote:This one is okay. The story is stupid of course, but in an acceptable way that you expect because it's Mortal Fucking Kombat. With a K. I'm not a teenager any more, so I don't enjoy the gorefest, but I walked into it knowing it'd be there, and figured "whatever".
3 vastly improved the gameplay of 2:Koumei wrote:MKIII basically marked the end of where I really paid interest to the series. As with many people. 2 was a marked improvement over 1, but 3 didn't really improve on the game, just added "more characters", without fixing some things that people really wanted (bosses that were playable, had more than 3 moves, and could suffer Fatalities). Not to mention the Ultimate MK3, the one after that, and so on, dragging out like the Street Fighter 2 franchise.
-Throwing was no longer broken.
-The bosses were actually appropriately challenging (the obligatory big monster guy is tough but not broken, and Shao Kahn actually has more than two moves and they can't all be avoided by just jump kicking)
-All sorts of ridiculous -alities.
-A few new characters (and the return of some old ones), and all of them were pretty cool (other than Striker.)
-Kintaro is not in it.
-Throwing was no longer broken.
That's a fucking amazing list of changes in my book.
UMK3 added the shitloads of pallet swap ninjas back, and Trilogy also added every character from 1 and 2 missing from 3 (so the aforementioned ninjas plus Raiden, Baraka and Johnny Cage), playable bosses, (in the PS1 version this also included the bosses from the first two games) although you couldn't Fatality them (and in the N64 version they were very limited in where and how you could play them.)
4 sucked though, so 3/UMK3/Trilogy is a pretty good point to leave the series.
3's story is actually pretty cool (for a Mortal Kombat game at least, so the bar isn't high). Shao Kahn has fucked with the rules of Mortal Kombat so many times that he gains Real Ultimate Power and takes the souls of everyone on the planet save the player characters (who are either marked by destiny bullshit or are nominally working for Shao Kahn, except for the two cyborgs who have no souls to be taken and therefore are complete wild cards in Shao Kahn's plan). So everyone left goes off to kill him since he's a threat to any (and every) of them and restore the world to what it was (except for Shang Tsung, because he's just awesome a dick like that).So I can't even remember the story that MK3 claimed to have, and I expect to find myself asking "What is this krap?" But whatever. I'll play around with it and enjoy it a little.
It's much dumber in the MK 2011 version. Like I expect Mortal Kombat plots to be kind of dumb, but this one was just fucking painful. Like at least the second Mortal Kombat movie level of bad. To the point that I was asking the game "Really?" much in the same manner I did to the 5th Harry Potter book. And just like that book, it neither responded or got better over time but I forced myself through it and feel worse for doing so.
If you want I can start up a Vs match in that game w/Quan Chi as Kung Lao and see what tactics work against him. But I'm not playing Story Mode again. I still remember.Kung Lao can teleport, but the problem is that the telestomp usually starts after you start to do a move, and then hits first. And teleporting just brings you right next to him (on the other side), so you still get tagged by it.