[Let's Play] Legendary Kingdoms: The Valley of Bones

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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

149

The bull stands seven feet tall at the shoulder.
This will not be an easy battle.

OpponentAttackDefHealth
Dragonyak Bull6(3+)4+15

If you win, the dragonyak herd disperses in panic. You can take a dragonyak horn as a reward for your battle, if you wish. There is nothing else to see in this canyon, turn to 115.
Turns out that it is an easy battle and now we have two dragonyak horns.
115

You are travelling across a stretch of rocky desert, that rolls and twists into great gulches and canyons. Paths have been worn into the stone from hundreds of years of travel by nomads and barbarians who avoid the well-guarded roads that link the cities. It is hot and dry, and getting lost is a distinct possibility.
     Navigate the Withered Steppes (Team check)
     Skill and DC: Survival (4+)
     Successes Required: 3

If you fail the check, have each party member lose 1 Health point as your rations dwindle. If you succeed, you manage to get your bearings enough to explore your surroundings.
     Look for a nomad camp (turn to 253)?
     Explore some of the canyons (turn to 884)?
     Go west to the Granite Hills (turn to 275)?
     Go southwest into the deep desert (turn to 202)?
     Go south to the Temple of the Unbroken (turn to 535)?
     Go east to the Northroad (turn to 113)?
     Go northeast to Luutanesh (turn to 614)?
     Go north to the Westroad (turn to 177)?
     Go northwest towards Saltdad (turn to 858)?

NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)3(5)9/9xSkallos Runeblade (Fighting +3, Lore +2), Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn x2, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)29/9xSteel Greatsword (Fighting +3)*, Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of Invulnerability
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3635 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

East to the road. After that, further to the caves and get whatever Akihiro bonus content we can get there, then to Chalice and do another tour via the road to see any new content that might have been unlocked on the way back to Saltdad.
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

I also vote to go to the bonus content for Akihiro, and also to return to Chalice and then Saltdad.
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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

113

You are travelling along the Northroad that stretches between Cursus and Luutanesh. Armed convoys from the mystical city of Chalice roll by, along with scores of travellers. Watering stops dot the ragged highway, with merchants paying a few silver coins a time to feed their labouring dragonyaks.
     Roll a die. If you roll a 1, turn to 694.
     If you roll anything else, turn to 477.
The die roll is a 2.
477

Where will you travel now?
     North, to Luutanesh (turn to 614)?
     West, to the Withered Steps (turn to 115)?
     South, towards Cursus (turn to 822)?

NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)3(5)9/9xSkallos Runeblade (Fighting +3, Lore +2), Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn x2, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)29/9xSteel Greatsword (Fighting +3)*, Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of Invulnerability
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3635 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

Oh, right, no way to cross the river from here. North, cross the bridge to Chalice first then.
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

I also vote to go north and then cross the Chalice bridge.
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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

North to Luutanesh, where there's nothing left to do, then east to Chalice, paying toll to cross the bridge. Not much to do here either, unless you want to sell one or more dragonyak horns for 35 moneys each. Then it's south along the Cold River to the Caves of Uranu in search of the object that Akihiro's teacher sent him for.
699

Honnu of Chalice asked Akihiro to search for a silver idol in the Caves of Uranu. However, he has been instructed to search for the idol alone. If Akihiro wants
to undertake this quest now, turn to 154. If you would rather stay together for the moment, turn back to 493 and read on.
As I said, technically we closed this off when we completed this leg of Aki's quest, but there's no narrative reason he couldn't come here to face the trial that he bypassed by paying with the spoils of another person's feat.
154

If you have the code A77, turn to 6. If not, read on.
     You bid your companions farewell, assuring them you will be alright and that you must face the coming trial alone. Reluctantly they agree to leave you, saying that they will stay in Chalice until your exploration of the caves is complete. Until you return to Chalice you cannot call on any of your other party members to make skill checks, fight battles or carry or transfer equipment. Akihiro is completely alone.
     Make a note that if Akihiro dies you should turn to 450. Eventually the rest of the party will realise he isn’t coming back and continue their adventure. Any items of equipment he was carrying at the time of his death will also be lost.
     You wander the hills for many hours, passing many small and empty caves, pondering where exactly you should be going. After a while you sit upon a rock and enter a deep meditation.
     Meditate on your destiny (Individual check)
     Skill and DC: Lore (4+)
     Successes Required: 2

If you succeed, turn to 683. If you fail, turn to 510.
We can redistribute whatever gear to Akihiro that we want before he starts the quest, let me know what you want that to be.


NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)3(5)9/9xSkallos Runeblade (Fighting +3, Lore +2), Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn x2, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)29/9xSteel Greatsword (Fighting +3)*, Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of Invulnerability
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3595 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

I vote to give the Tome of Knowledge to Akihiro and switch out his Steel Greatsword with Sar Jessica Dayne, and also to sell 1 dragonyak horn for 35 silver.
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

JourneymanN00b wrote:
Thu Nov 10, 2022 4:54 pm
I vote to give the Tome of Knowledge to Akihiro and switch out his Steel Greatsword with Sar Jessica Dayne, and also to sell 1 dragonyak horn for 35 silver.
Agreed.
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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

There's not really any point in giving Aki both the book and the runesword, item bonuses to stats don't stack.
Destiny meditation is 4d v 4+:1,5,6,6=3, success.
683

You attempt to clear your mind of all distractions and exist in a state of blessed emptiness. You remember your temple teachings when you were but a boy. “The treasures of the mind outweigh any fortune of silver,” you murmur.
     You have relaxed completely. You can restore 1 Health point if you have taken any damage. Your meditations have cleared your mind, but not given you specific inspiration as to where to go. Deciding to leave the matter to fate, you stroll towards the hill in front of you and enter the first cave you come across. Turn to 24.
24

You have entered a chamber which is well furnished with flags and banners. It has the feel of a Chalice temple, although there is no sign that anyone actually worships here. A statue of a kneeling monk rests at the far end of the room. There are two exits from the chamber, each of them leading to a tunnel with stairs ascending.
Gain the code A77.
     Suddenly you see a light coming down the left-hand stairwell. Something is coming... but it is walking softly; you cannot make out the sound of footsteps.
     Hide behind the statue (turn to 782)?
     Confront whoever is coming down the stairs (turn to 757)?

NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)39/9xSteel Greatsword (Fighting +3)*, Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)2(4)9/9xSkallos Runeblade (Fighting +3, Lore +2), Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of Invulnerability
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3630 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A77, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

I vote to confront whoever is coming down the stairs, as Akihiro cannot show cowardice here.
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

Since Akihiro has high Stealth, I think we should take advantage of that by hiding and gaining the element of surprise.
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by Thaluikhain »

Yeah, hide.
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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

782

You duck behind the statue, trying to control your breathing so as not to be heard. You watch as a young woman dressed in black, armed with a sword and lantern, makes her way into the chamber. She has the sharp features of a woman from Drakehallow, and she scans the room cautiously as she enters.
     Suddenly there is a creaking sound. Your cover is moving! The statue you hid behind is getting to its feet. You back away in horror as it turns to face you, its stern face gazing down at you like a disapproving master. It stands ten feet tall, and with heavy steps advances towards you.

OpponentAttackDefHealth
Monk Statue4(5+)5+30

After two rounds of combat, turn to 619.
Round 1:
Akihiro attacks Monk Statue, 9d v 5+:4,6,2,1,1,4,2,3,5=2, MStat at 28/30.
Monk Statue attacks, 4d v 5+:1,3,1,2=0.

Round 2:
Akihiro attacks Monk Statue, 9d v 5+:3,2,2,1,3,4,5,1,4=1, MStat at 27/30.
Monk Statue attacks, 4d v 5+:1,4,2,6=1, assigned to Akihiro (armour 4:1,3,4,1) all damage negated.

619

The monstrous thing seems almost indestructible and sweat breaks out on your forehead. Suddenly there is a sharp slink! The statue’s right foot has been sliced from its leg. The creature totters unsteadily and comes crashing to the ground, shattering into pieces. Standing behind the destruction is a young Drakehallow woman, a green longsword clutched in her hand. She looks upon you with a quizzical eyebrow.
     “Thank you,” you say, bowing. “Your assistance is most appreciated.”
     “I’m sure it is,” she says slyly.
     Turn to 415.
415

“And you are?” she asks.
     “Akihiro of Chalice, and you?”
     “Yu Yan,” she says, offering the smallest of bows in return. She sheathes her sword. “I take it you are here treasure hunting?”
     “In a fashion – I seek a silver idol for my master, Honnu,” you admit.
     “That could be a problem,” says Yu Yan. “I am not used to sharing. And I am here to treasure hunt.”
     You frown. You do not seek conflict with this woman, but nor can you just leave without the statue.
     Offer to work together with Yu Yan (turn to 454)?
     Or insist on searching her bags (turn to 506)?

Image


NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)39/9xSteel Greatsword (Fighting +3)*, Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)2(4)9/9xSkallos Runeblade (Fighting +3, Lore +2), Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of Invulnerability
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3630 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A77, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

I vote to offer to work together with Yu Yan.
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

Alright, work with her.
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

454

“What if we worked together?” you offer. “In exchange you may have all the treasure we find, except for the silver idol. It is all I am interested in.”
     She looks you up and down, as if judging you. “So be it, Akihiro of Chalice,” she says, smiling. “This place is quite dangerous, and you look like you can handle yourself. There is nothing to be found in the passage I have just explored. Our only way onwards is up the west side steps. Shall we go together?”
     You nod cautiously and follow her up the stairwell.
     Turn to 279.
279

You make your way up the stairs, Yu Yan eying the route cautiously. She suddenly puts an arm in front of you and tells you to stop. She draws her green-bladed sword and presses down on a step before you. A blade flashes across the higher step, at what would have been head height, with enough force to ensure decapitation. Instead, it sails harmlessly over your head.
     You smile and nod at Yu Yan, before continuing onwards. You emerge into a stale smelling chamber, roughly oval in shape, with more stairs leading upwards ahead. Within the room you can see an impressive pile of treasure, but also something more troublesome. Rising from his crude mattress comes a Dragonyakman, a scaly, bull headed man, some nine feet tall, hefting a great iron axe.
     You nod to Yu Yan to flank, as you go in for the kill.

OpponentAttackDefHealth
Dragonyakman6(5+)3+15

Note: After you attack, Yu Yan will also make an attack using 5 attack dice. She is very agile, so the dragonyakman will focus all his attacks just on you.
     If you win, turn to 635.
Round 1:
Akihiro attacks Dragonyakman, 9d v 3+:6,5,3,4,4,2,3,5,5=8, Manbearpig at 7/15.
Yu Yan attacks, 5d v 3+:5,5,1,3,5=4, Manbearpig at 3/15
Dragonyakman attacks, 6d v 5+:6,2,6,2,5,6=4, assigned to Akihiro (armour 4:2,2,6,5) 2 damage prevented, Aki at 7/9.

And then the DYM is brutally stomped.
635

You manage to slay the bulky creature, its thick blood leaking into the stones. Yu Yan nods to you. “Impressive swordsmanship,” she says. “I’m pleased I made this partnership. Speaking of which, I have some treasure to gather.”
     You watch idly as she begins to pile the silver coins and jewellery into her sack. Curious, you look inside, only to see the silver idol you have been searching for peeking out of her sack. The devious looter has already found the object of your quest!
     “Yu Yan! That silver idol is mine, by the terms of our agreement!” you protest. “Hand it over, now!”
     “I found it before we made that agreement, it’s mine!” she insists.
     “Don’t let this come to blows, Yu Yan,” you threaten. “The idol! Now!”
     Yu Yan looks crestfallen. She nods slowly, reaching into her bag. Suddenly a shower of silver coins are hurled into your face, sending you staggering back. Yu Yan giggles, and dashes up the stairs. Snarling, you go in pursuit.
     Chase Yu Yan (Individual check)
     Skill and DC: Survival (4+)
     Successes Required: 3

If you succeed, turn to 899. If you fail, turn to 433.
Akihiro's survival is 6d v 4+:2,6,2,6,5,3=3, success!
899

You keep pace with the crafty thief, leaping over crumbling steps, before emerging from the tunnel out into the hillside. A flash of green metal to your left alerts you to your quarry just in time, and you leap over rocks and fallen trees, Yu Yan getting closer and closer as you dash.
     You run along a small ledge, Yu Yan slowing somewhat to keep her footing, when suddenly you see something that makes you stop. The view from the hillside is glorious... the twinkling, silver river, the flood of a crimson sun colouring the beached blue vault a many-hued purple. The arrangement of the hills, in a formation of eye-pleasing symmetry against the desert floor. It is as if you have stumbled upon a vision of nirvana.
     Yu Yan continues her desperate dash, but something in your soul longs for you to kneel, gaze out and embrace the moment.
     Keep chasing Yu Yan (turn to 88)?
     Meditate upon the hillside (turn to 218)?

NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)39/9xSteel Greatsword (Fighting +3)*, Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)2(4)7/9xSkallos Runeblade (Fighting +3, Lore +2), Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of Invulnerability
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3630 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A77, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

Pursue Yu Yan.
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SGamerz
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

I vote to mediate. This was a religious mission after all, and we may need it to find the quest item.
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by Thaluikhain »

This seems like it's one of those options that is so obviously wrong it has to be right, so meditate.
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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

218

You sit upon the ledge side, on a small outcropping of rock, crossing your legs and calming your breathing. In the distance Yu Yan looks at you with amazement, before slipping away into the dusk.
     You gaze out into the beautiful landscape, considering the perfect arrangement of the world before you. Sky, water, rock and sand lie in harmony with each other. All is still, with the setting sun casting the sky into scarlet. Soon the stars emerge, one by one, until a celestial sea revolves around your head, adding the heavens into a mix of perfect symmetry. As you gaze upon the sight, abandoning your quest for the idol, the weight of failure seems to lift from you. Your thoughts enter balance, and suddenly your ambitions seem as weightless as the air.
     Note on your adventure sheet that Akihiro has achieved Enlightenment. Akihiro can gain 1 point of Lore. Sadly, there is now no chance of recovering the idol. Accepting your failure lightly, you decide to return to the Chalice temple and face your fate. Turn to 856.
The clue that this was a thing worth doing was in the remembered teaching from Aki's previous meditation.
That reference sends us back to the temples of Chalice, where the monk who was so indifferent to the silver idol we brought him would instead be most pleased that we pursued a spiritual treasure instead of a material one. However, since our quest has progressed to the next stage of defeating a desert ghost...
786

“No luck so far?” asks Honnu.
     “No,” you say. “It is a difficult spirit to find.”
     “Look around the deserts near Lhasbreath,” suggests Honnu. “Spirits rarely appear according to schedule. Irritating things, really.”
     You bow and depart. Turn to 450.
450

Chalice is a city of tall, decorated towers cut from the rocky messas that dot the landscape. Between the towers high-topped houses with red roofs cram together to produce neighbourhoods and boroughs, interspersed with painted temples decorated with bells and chimes. The nearby Cold River floods the plains between the rocks to create the most fertile place in the valley. Huge rice fields are tended to by hundreds of farmers in pyramidal hats. Unlike some cities in the valley there are no burly taskmasters savagely beating their workforce into submission. Instead the obedient folk of Chalice labour willingly for their God King, who resides in the Tower of Oneness in the heart of the city. It is an orderly place, quiet and subdued compared with other cities, but also less savage and uncivilised.

Image

     If Akihiro is in your party, you may visit his house by turning to 897.
     Visit the marketplace (turn to 142)?
     Find an inn in the foreign quarter (turn to 665)?
     Attend a temple (turn to 522)?
     Go to the Tower of Oneness (turn to 411)?
     Explore the city (turn to 270)?
     Leave the city west, over the bridge (you do not need to pay on this side, turn to 614)?
     Leave the city south, along the Cold River (turn to 346)?
We still don't have the code that unlocks new content at Aki's house, so what's next?


NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)39/9xSteel Greatsword (Fighting +3)*, Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)3(5)7/9xSkallos Runeblade (Fighting +3, Lore +2), Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of InvulnerabilityEnlightenment
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3630 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A77, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

I vote to go to the deserts near Lhasbreath to try to find the spirit.
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SGamerz
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by SGamerz »

Since we're at Chalice, go visit the ruler to see if the new political situation unlocks any new content (and maybe check the other areas in the city too?). Maybe he'll also have reserve troops we can draw on if needed, like the other allied ruler.

After that, since we're on our way westwards anyway, follow the road back (and report back to Everchild at Saltdad on the way), examine the Salt Plains too, and then south through Tumblestones towards the desert near Lhasbreath for the spirit.
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JourneymanN00b
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by JourneymanN00b »

SGamerz' plan sounds solid, so I will change my vote for that.
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angelfromanotherpin
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Re: [Let's Play] Legendary Kingdoms: The Valley of Bones

Post by angelfromanotherpin »

Attempting to visit the God-King gets us turned away by an annoyed flunky since we already have Chalice's military support; nothing else seems to have changed. We leave westward over the bridge, pass back through Luutanesh, keep going towards Saltdad, and visit the palace.
633

You approach the palace, the mighty structure almost half in ruins after a thousand years of wear.
     If you have the code A1, turn to 620.
...
620

The Everchild greets you warmly, and bids you stay in the palace as long as you wish. Recover all lost Health points. In addition, the Everchild will sponsor your spellcasters, allowing you to recharge your spells at half the usual cost.
     Whilst you are in the palace you have access to The Vault. You can store any number of items or amounts of money here for safe keeping. The Vault is magical and can transport things stored here from one place to another. If you gain access to The Vault in any other book, or through the magic cabinet spell, you can access all the items you have placed in the Vault whilst in the Valley of Bones.
     If you wish to help the Everchild in her campaign to reunite the Valley of Bones you should attend her war council.
     Attend the Everchild’s war council (turn to 189)?
     Check on the garrison (turn to 508)?
     Explore the palace ruins (turn to 543)?
     Leave the palace (turn to 75)?
Since it seems like you might want to do some of these things before moving on, I'll pause here. Let me know if you want anything to go in The Vault.


NameFightingSurvivalStealthCharismaLoreHealthCaster?GearNotes
Sar Jessica Dayne6(9)224(6)39/9xSteel Greatsword (Fighting +3)*, Shield (Armour +2), Bone Armour (Armour +2), Glittering Necklace (Charisma +2), Bar of Gold Bullion, Fairbrother Family Crest, Ring of the Patriarch, Seal of House Ross, Talisman of St. Elias:loveya: x3 for Tasha
Lord Ti'quon3(5)222(3)6(8)6/6Steel Scimitar (Fighting +2), Shield (Armour +2), Chain Armour (Armour +2), Handsome Brooch (Charisma +1), Tome of Knowledge (Lore +2), Grey Talisman, Incense, Magical Weave, Scroll of Rage, Vial of Quicksilver
Tasha4(6)5(6)7(8)5(7)19/9xSteel Scimitar (Fighting +2), Shield (Armour +2), Bone Armour (Armour +2), Amulet of Defense (Armour +1), Warm Cloak (Survival +1), Soft Boots (Stealth +1), Glittering Necklace (Charisma +2), Dragonyak Horn, Potion of Invulnerability:loveya: x3 for Jessica
Akihiro6(9)64(6)1(2)3(5)9/9xSkallos Runeblade (Fighting +3, Lore +2), Crude Blade x4, Shield (Armour +2), Bone Armor (Armor +2), Fine Boots (Stealth +2), Handsome Brooch (Charisma +1), Potion of InvulnerabilityEnlightenment
Skullcracker8312112/12xClub (Fighting +0)No carrying, no cities, no boats

Money: 3630 silver coins.
Spellbook (Ti'quon): Armor of Heaven, Clinging Dread, Ice Bolt, Magic Cabinet, Soothing Touch, Unfailing Strike
Codes: A1, A2, A8, A13, A14, A15, A16, A17, A20, A21, A23, A24, A25, A26, A27, A30, A32, A34, A35, A36, A37, A41, A42, A43, A44, A51, A54, A55, A56, A57, A58, A59, A62, A64, A65, A66, A67, A68, A69, A70, A71, A72, A74, A75, A76, A77, A78, A79, A80, A82, A85, A86, A87, A89, A90, A91, A92, A93
Your Armies: Luutanesh Spears (Strength 3, Morale 3, Saltdad Barracks), Faithful Irregulars (Strength 1, Morale 4, Saltdad Barracks), Kensai Warriors (Strength 4, Morale 4, Saltdad Barracks), Chalice Archers (Strength 2, Morale 3, Saltdad Barracks), Lhasbreath Berserkers (Strength 5, Morale 2, Saltdad Barracks), Spears of Unbraaki (Strength 3, Morale 4, Saltdad Barracks), Nomad Horsemen (Strength 4, Morale 3, Saltdad Barracks).
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