Wow. Really I thought this guy's tiny brain had forgotten about us.Lord Mistborn wrote:I'm Lord Mistborn you may remember me from...
Instead he is back to remind us he is so bad at internet forums he thinks he is some kind of genius.
Moderator: Moderators
Wow. Really I thought this guy's tiny brain had forgotten about us.Lord Mistborn wrote:I'm Lord Mistborn you may remember me from...
Truth is: most melee troops stuck to big lines where they could hide behind shield walls. None of that shit means dick in a game about elite warriors having skirmishes. Taking down monsters in the woods is way more akin to hunting than it is to battlefields with formations with thousands of people in them. And while "Boar Spears" are a thing, "Deer Swords" are not. Really, most hunting is done with a bow.TheFlatline wrote: Truth is, most archery was fired in volleys at ranges of hundreds of yards. And it's actually kind of hard to hit anything at that range. That's why we had volleys of arrows. Even hitting a moving target at anything like 50 feet is kind of a feat. And if you do, the guy next to your target runs you through with a sword and that's the end of it. This shit with Legolas is so unrealistic that it's basically Anime levels of bullshit. So if you're setting "Shooting with a bow" at super anime mythic legend as a *starting* point, and setting melee fighters at "more or less realistic" as the pinnacle, you are smoking crack and need to set the pipe down.
Not in D&D though.Lord Mistborn wrote:Even if before you talk about magical types you have to acknowledge that "archery" is a thing and players are totally going to want to have and people want "uses a bow" be a major part of their character.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
ishy wrote:Not in D&D though.Lord Mistborn wrote:Even if before you talk about magical types you have to acknowledge that "archery" is a thing and players are totally going to want to have and people want "uses a bow" be a major part of their character.
Yeah, sometimes people say they want to pick up a bow, but then someone'll point out that archers are fucking boring in D&D and they'll pick something that is slightly more interesting to play.
I do agree, though getting into Charles Atlas Superpowers, still has the previous problem that's been stated. That, their powersource still limits the non-rules functions they could make up and get away with. However, I do think that topic should be revisited into discussion.darkmaster wrote:in high fantasy martial arts should=super powers. End of story. There is no reason not to.
Which, sounds like one should then redesign archery to be more interesting to play. Aside from Green Arrow swag arrows, firing increasingly absurd things (yourself, arrows into bees, shoes & elf ears as improvised lethal arrows), suppressive shots (Like 4th's unerrata'd Spitting Cobra Stance), High-pull pinning/forced movement (Scorpion King style), and a one man volley (shooting everyone ye can see, or exploding the ground so hard it creates shockwaves).ishy wrote:but then someone'll point out that archers are fucking boring in D&D and they'll pick something that is slightly more interesting to play.
All for abandoning D&D tropes that only serve to limit the warrior types, such tropes only sacred in when they produce good ideas, and useless the moment they go bad.TheFlatline wrote:This isn't an inherent problem with melee users, this is an inherent issue with the tropes of D&D.
1.) In 3E and 4E D&D, melee combat has gotten much, much more expansion material than ranged combat. Seriously, I think that for every 4 melee combat feats you'll get one ranged combat feat. With this sort of artificial subsidy I wouldn't be surprised that people find melee combat more interesting. In the same way people find wizards more interesting than psions.ishy wrote:but then someone'll point out that archers are fucking boring in D&D and they'll pick something that is slightly more interesting to play.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
The argument that you are basically making is that a 15th level cleric and a 1st level BMX bandit don't mesh.TheFlatline wrote:Nicely put.RadiantPhoenix wrote:The D&D wizard is a work of fiction that has a completely unrealistic expectation of "uses a book".TheFlatline wrote:Legolas/Robin Hood are myths that have completely unrealistic expectation of "uses a bow".
But missing the point. Put Legolas or Robin Hood against a character who can summon archangels and demons or can disintegrate an opponent or fireball them from outside the effective range of a bow or whatever and see who wins.
You're still dealing with Angel Summoner vs BMX Bandit. So unless your arrows decapitate or you can shoot someone from 7 leagues away you're still on the "Mundane" power arc compared to the Wizard and to a lesser extent the Cleric or any magic user in general.
The funny thing here is that we're arguing that melee users are intrinsically shit, yet as soon as we abandon the D&D bullshit tropes and go to, say, Star Wars, suddenly Melee users (the Jedi) are fucking 8 kinds of badass and on a different power level than everyone else.
This isn't an inherent problem with melee users, this is an inherent issue with the tropes of D&D.
"The first thing you need to know about a 15th10th5th-level BMX bandit is that he doesn't actually need a physical bike. He can summon his bike-shaped Phantom Steed at will."zugschef wrote:There is no reason, like at all, that 15th level BMX bandits can't summon an avatar of the god of all BMX bandits to lay the smack down.
Oh, then you are an idiot. Because infected slut princess has never posted anything worth reading at any time.
RadiantPhoenix wrote:The D&D wizard is a work of fiction that has a completely unrealistic expectation of "uses a book".TheFlatline wrote:Legolas/Robin Hood are myths that have completely unrealistic expectation of "uses a bow".
hyzmarca wrote:Well, Mario Mario comes from a blue collar background. He was a carpenter first, working at a construction site. Then a plumber. Then a demolitionist. Also, I'm not sure how strict Mushroom Kingdom's medical licensing requirements are. I don't think his MD is valid in New York.
and that was my point all along. Nothing mandates that melee characters have to suck, but tropes D&D attaches to it's melee users suck. The problem is that people are extremly attached to those tropes, they deepthroat Conan cock and want that to be a core option even at the cost of shitting over the rest of the game.TheFlatline wrote:The funny thing here is that we're arguing that melee users are intrinsically shit, yet as soon as we abandon the D&D bullshit tropes and go to, say, Star Wars, suddenly Melee users (the Jedi) are fucking 8 kinds of badass and on a different power level than everyone else.
This isn't an inherent problem with melee users, this is an inherent issue with the tropes of D&D.
There is a fly in this room with me. He zips around me and he is just a little too fast and agile for me to hit him.infected slut princess wrote:LOL THAT GAY DRAGON NEEDS TO ROLL A 13+ TO HIT THAT GUY
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
So, in other words, you want a list of fighter threads, but with both a title{1} and a subtitle{2}?virgil wrote:Do you know what we need? We should have a comprehensive list of fighter threads; add that extra touch by labeling whether they are attempts to fix them or attempts to tell you why they're bad.