Crissa wrote:Class and level (paragraph three) are not part of of the transformation.
The wording on that part is exceptionally bad.
On the one hand it says you just plain can't get it from the spell. Then on the other it says you don't get it because its not part of the physical form and goes on later to talk about how you get everything else and entirely become the target creature when you make the mental switch.
Go figure.
And as mentioned elsewhere even despite that it is hard to say if certain class based features, notably spell use. Are for odd reasons exempt from the uncertain innability to have class abilities once you mental switch "in all respects".
Which is why I said some time way back that character clones are questionable under this spell. Because on the one hand it basically says you can't, then goes and says you can.
This is one aspect where the ruling DOES fall to the DM, does he rule that the cannot gain from this spell bit was referring to the effect of the spell without the mental switch (the easiest reading) or does he rule that all the rest of the spell description from the spell description from the means of determining chance of mental switch onward is wrong AND that the bit specifically granting magical abilities and spell stuff is ALSO wrong.
What isn't in question is that you can create copies of characters and specific characters in all respects (maybe or maybe not barring class abilities) and can definitely create gold dragons or specific gold dragons (who have no class abilities).
Your creatures may even gain abilities gained from training but not specifically from class related abilities.
Crissa wrote:Intelligence isn't part of the transformation - even with a mental switch. So you change a mouse into a human - you can't even make it be as strong as Bussman the Baker,
Wrong.
Firstly because it isn't clear if this still applies after the mental switch effect.
Secondly because even without the mental switch depending on the way Bussman is described by the game he either has no strength or alternately the mouse gains a strength stat which may or may not be as good as, or even better than Bussman's.
Crissa wrote:Now, paragrpah seven says 'full mental ability' but still doesn't include skills and 'full range of magical abilities' (See paragraph six; this requires a wish).
Your reading of the spell continues to be remarkably confusing.
I assume the text you refer to is this paragraph...
The Book wrote:A subject acquiring the mentality of the new form has effectively become the creature whose form was assumed...
Good support for me so far...
The Book wrote:...and comes under the control of the DM until recoverd by a wish spell or similar magic.
See the wish is about reversing the effect of the spell.
Indeed that line is so poorly written that in effect the wish spell isn't needed to reverse the mental effect, it can just be "I wish that character weren't under the DM's control" and bing! It isn't. But it can still be mentally and physically transformed. (Now theres some 2nd edition rules inferiority for you).
The Book wrote:...Once this final change has taken place, the creature has the full range of magical and special abilities.
This line is talking about the mental change. Also seen in such performances as the end of the prior paragraph, where it is even referred to as the change that takes place.
I mean you COULD interpret it to be about any change the prior line talked about, the mental change, the change where the DM resumes control, or yes indeed the wish to "recover" the character (apparently from the DM's control of all things).
But if you assume it is the wish you either assume A) the character gains the magical and special abilities when it falls into player control due to a wish to that regards. or B) the wish reverses the whole spell, except that the now original form original mentality creature suddenly gains the magical and special abilities of the new form it just ceased to be.
Lets not go with the wish being the trigger on that magical abilitiy line there.
Of course this doesn't talk about memories or skills specifically, so since we aren't sure what "effectively becoming" a creature mentally means lets refer to the example.
The Book wrote:it is 85% likely to become one in all respects
See thats ALL respects. Heck it continues to confuse the issue saying...
The Book wrote:but in any case has the dragon's physical and mental capabilities.
Which actually contradicts most of the original spell description itself by suggesting for some inexplicable reason the orc gains all the mental benefits of being a dragon gained from having the mental change with none of the drawbacks when the change does not take place.
Which is such a bunch of contradictory insanity that surely this is a prime example of how useless 2nd edition was.
It does kindly tell us that a creature that does not mentally change (which it just half kinda told us it does even when it doesn't) it retains its old memories. But thats kind of redundant really. I mean "And if its mind doesn't change, its mind is unchanged.". Thank you 2nd ed. we needed to hear that.
RC wrote:As for crippling the spell, it doesn't cripple it.
Yes it damn well does cripple the spell.
You said that because adult mice are like totally only months old an adult mouse turned into a dragon is totally only like months old as well, and is therefore a hatchling. At best (heck by that reckoning its probably an egg).
But here is the thing. Different critters in D&D have this sucky thing where some of them take like forever to grow up.
Do you seriously intend for "I disguise Joe as an elf so he can sneak into the fortress of elfy doom" to result in joe the human turning into a babe in swaddling?
Should Billy the vigorous elf wizard in his prime desperately transformed into a raging lion to devour the enemies surrounding him suddenly roll over into a helpless ball because of arthritis then pass away from old age?
Yikes.
And it doesn't even make creating gold dragons of mad hit dice difficult. Because you STILL get 10 hit dice minimum on your gold and can still go way higher (at least up to 20 Hit dice and all its magical abilities for a gold dragon) just by using a 1 hit dice dumb yokel commoner of one of the "and I retire to make a profit farming for 50 years" races.
Like I said. Argue that thats the intent if you like but THAT is the reason I'd walk from a DM stupid enough to make that ruling.
Call me a munchkin if you like but I call that kind of DM an ass. And if he can't see whats wrong with that ruling and how it causes more problems than it fails to solve, at least once its explained to him, then he doesn't have any business running a game that I want to be involved in.
2nd edition polymorph is broken beyond all usefulness. It contains at least several contradictions and ambiguities within its body alone without exterior reference and there is basically no sane way to interpret its actual application. 3rd edition polymorph is underpowered and easy to read in comparison, which says a lot.