Crissa wrote:5) Gold. You can't just take it out of the game. Players will create another medium of transfer.
You can't take gold out of the game
if gold is designed to be in the game. If there is no medium of transfer, the entire problem disappears. For whatever reasons, MMO developers have it ingrained in their minds that there must be mediums of transfer in their games. Hopefully in the future an MMO company will be brave enough to break the mold and not include grinding and mediums of transfer.
Crissa wrote:That's your real problem. Which apparently is that people in developing countries should be subsistence farming instead of having access to the cast-offs of a high-tech society.
I'll just quote myself:
SphereOfFeetMan wrote:It disgusts me for the following reasons... 5) These third world people have no better opportunity for economic subsistence than performing this goldfarming "job".
Learn to read Crissa.
Crissa wrote:So obviously it's not game design that's the problem here. 9-9
It fundamentally
is a game design problem because it enables and induces people to behave in this way.
Manxome's points are also good.
RandomCasualty2 wrote:Most jobs in life are nothing more than catering to the frivolous needs of people, so gold mining isn't much different there.
ckafrica wrote:OK, farm workers aren't getting much, but if that bothers you, than you'd better stop consuming just about anything that isn't almost completely produced in a developed country because the girls making your Nikes in Vietnam are lucky to get $100 bucks a month and their salaries haven't been going up to match the 25% inflation we've been having over here.
I don't see how the money spent on MMOs is any worse than, say sports, where billions are spent on people watching other people playing a game and feeling vindicated or dissappointed at the peoples success or loss. Or Movies, TV, Music, Art, drugs, sex, rpgs, novels...
Yes if we took all the money spent on frivolous entertainment around the world, and all the people working in these industries than we could dedicate it towards other things that might be deemed more important. it might allow us to accomplish monumental tasks. But that could be argued about pretty much anything.
I guess I don't see why someone choosing to spend the money they earn on this affects anyone. Sure it's not the way I would spend my money but what basis is this truly heinous?
Goldfarmers are not contributing to the happiness of people, they are not producing anything or providing a service. They are merely spending their lives changing numbers in a computer game. Literally, these
400,000 peoples professional lives could be completed by
one fucking guy making a programming change and giving everyone more numbers in their gold and xp in a computer game.
That is a fundamental difference between goldfarming and other frivolous pursuits like sports "Or Movies, TV, Music, Art, drugs, sex, rpgs, novels...". Goldfarming is a
literal waste of money and producing power. Yes, the girls making Nikes in Vietnam are being taken advantage of. The point is that at least they are contributing to the world in a real and meaningful way by manufacturing shoes. There is no more efficient way to produce shoes.
The analogy is: If one guy could work less than one day and produce the same number of shoes that 400,000 people could produce in one
year,
but chose not to for no reason! But it is even worse than that because shoes are an important and needed object in peoples lives, and xp and gold in a game are not real things. It is even worse than subjectively valuable and immaterial things like ideas in books because of the ratio of wasted effort spent on production vs what effort is actually needed.
Finally, that one guy working one day who could replace 400,000 people working for a year, only exists because of arbitrary "rules" that only exist because of destructive business practices.
There is nothing worse than aggressive stupidity.
- Johann Wolfgang von Goethe