You know, I've been holding back a bit on my opinion of this movie. In part because I couldn't figure it out. But that triggered it. I think I understand why it just... wasn't right for me.AntonellaBiserka wrote: ↑Sat Apr 13, 2024 10:15 amSounds like the D&D movie captured the spirit of the game well, with fun nods for longtime players. I should go and check it out. Am yet to watch it.
You see. I didn't really like it. It was better than the other ones, but come on FUCKING LOW BAR am I rite?
And it BARELY hurdled that bar in a lot of ways. It had fun moments but it just felt so... uneventful and frustrating and now I know why.
Because it DID capture the spirit of the game.
Or rather. A game.
As in a bad one. Its characters, its plotline, the way events played out. It was a bad game of D&D presented as if it was roaring good fun despite it being painfully obvious that it wasn't.
Most of the characters were wildly ineffective. They hardly ever used or seemed to understand the abilities they had. Which were only ever any good when they seemed to be unique house ruled abilities. They even wrote in character backstories so they were straight up written to be weak ass ineffective loser characters.
They could barely handle any encounters at all and then largely through again unique house ruling and obvious GM charity/low balling. They were OBVIOUSLY not up to playing at the CR/whatever it is these days that they were supposed to/trying to. To a large extent the story had to almost resolve it fucking self.
And nothing. NOTHING felt like something the player characters achieved themselves. Nothing even felt like it mattered.
And five minutes after watching it no one remembers anything but an owlbear and that one melty illusion gag.
This is SO the worst of the worst D&D games I have played. It's fucking painful.
Its like my adventures in Our Favorite Edition But on pain killers and downers instead of steroids and crack.