Kaelik wrote:Player wise we have:
[...]
Victor the Hicks Dread Necro
Zuh? I thought that I'm creating a new character i.e. not Victor due to:
Kaelik wrote:You are also a minion class. I hate you. Like, a lot. I want to murder your face.
If you have any classes that don't meet those criteria that you might also want to play as much, I'm going to ask you to please please please please please please please play them.
At this stage I'm thinking a Monk/Fighter working toward Maxus'
Dragoon or just a similar concept. Probably not going to bother with the PrC, actually.
Edit: Okay, here's what I have so far:
Flint Azzith
"The bigger they are, the more killing they need."
Lawful Evil Human Fighter 2/Monk 3 (Experimental Stock: +1 natural armor, -2 initiative)
Size/Type: Medium Humanoid (Baatezu, Extraplanar, Human)
HD: 2d10+3d8+10 (39 hp)
Attack: Halberd +11 melee (1d10+6)
Full Attack: Halberd +11 melee (1d10+6) and slam +4 melee (1d8+2 bludgeoning)
AC: 22 (+3 Wis, +8 armor (+5 vs touch/incorporeal touch), +1 natural), touch 18, flat-footed 19
Special: weapons training, combat focus, armored in life +5, fighting styles, rain of flowers, abundant leap, evasion, immunity to fire and poison, resistance to acid 10, cold 10, and electricity 8, see in darkness, telepathy
Abilities: Str 16 (18), Dex 8, Con 14, Int 12, Wis 16, Cha 10
Saves: Fort +8, Ref +12, Will +9
Skills: Climb +8, Jump +19 (+31 with insight bonus to speed), Knowledge (the planes) +9, Move Silently +6, Ride +4, Sense Motive +11, Survival +8 (+10 on other planes), Tumble +3
Feats: Product of Infernal Dalliance (Baatezu), Blood War Squaddie, Lightning Reflexes, Giant Slayer(B)
Languages: Common, Infernal
Alignment: Lawful Evil
Proficiencies: Pretty much whatever, given a couple days
Equipment: Magic Halberd, Belt of Strength, Magic Bronze Dragonscale Shirt, Dragoon Boots (Jump bonus + Feather Fall)
Fighting Styles: Angry Gargoyle Movement - 30' insight to speed, +4 to AC
Hungry Dragon Touch - piercing damage and 2 points Con damage, applies to weapon
Deep in the Nine Hells, there are places where mad Baatezu researchers experiment upon the fiend-tainted offspring of the mortal races, seeking to form enhanced fodder for the endless Blood War. Flint was one of the more successful subjects, what with still being alive and sapient afterwards, and was trained to fight and die against the Tanar'ri siege beasts known as Goristro. Like many others, his platoon were wiped out in one of the many futile battles in the Gray Waste, but through sheer luck he managed to not only survive, but find a portal to the Prime Material. He'd managed to escape from the Blood War, at least for a time, and now could make his own way in the world.
The Baatezu experimentation left his flesh partially hardened into a carapace, tougher but slower to react, and his extreme assault training allowed him to excel at fighting things bigger than he was - so mercenary work and fighting huge monsters was pretty much the obvious thing to do. So far, his adventures have been performed solo, but sometimes you can't get things done on your own...
Flint's approach to life is much like his approach to fighting things: jump at it headlong, hold on for dear life, and stab repeatedly.