http://redwing.hutman.net/~mreed/warrio ... renade.htmmagnuskn wrote: And unless you are a lupus, there's no issue with dog-fucking either. <runs away laughing maniacally>
Sounds like a dud.
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http://redwing.hutman.net/~mreed/warrio ... renade.htmmagnuskn wrote: And unless you are a lupus, there's no issue with dog-fucking either. <runs away laughing maniacally>
If I'd really like to throw a flame-grenade, I'd be a bit less obvious about it.fectin wrote:http://redwing.hutman.net/~mreed/warrio ... renade.htmmagnuskn wrote: And unless you are a lupus, there's no issue with dog-fucking either. <runs away laughing maniacally>
Sounds like a dud.
Well yes, and no. The first question is whether this is a frenzy induced drain? If yes, then it will probably be sloppy and violent. Those two strikes are going to get you right there. If it's not and the feeding was done without initial violence, you have a dead body with no visible signs whatsoever (one lick and those fang wounds go away ... like magic). The lack of internal bleeding and no internal blood might be something they spot in the autopsy but I'm sure someone has managed to ghoul the Corronor. In addition, the typical homeless joe on the street isn't going to get the expensive autopsy - death by natural causes. Even the mortician may never know because the corpse will probably be thrown into the crematorium without an embalming or a wake.Maxus wrote:Actually drinking one person dry and leaving the body where it can be found is probably a Masquerade breach, ...
Yeah, the tragedy is supposed to be facing inhuman threats as you lose your humanity and become one yourself. It's supposed to come from the fact that one of your most important combat stats, Rage, also makes you a terrifying mother fucker that, when high enough, people would actually sooner jump out a window than be in the same room as you, Loony Toons style. It's also supposed to come from the sheer hopelessness of fighting the war you can't win.sabs wrote:I never got why Garou was supposed to be Tragic. Other than, you're fighting a war that you're losing, because you're ancestors (and you) are arrogant fuckpricks who killed your allies in the war because they weren't wolves like you.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
And that can be a fun time to spend the evening.Prak_Anima wrote:What actually happens is that a bunch of people relatively secure in their humanity or monsterdom who think it'd be awesome to be a wolf get together and curb stomp monsters and super soldiers from Team Evil.
Fair enough. I [think I] know more about the OWoD from computer games than anything else, which gives me a warped perspective.tzor wrote:But what are they putting together? In 2005 you had 52 homeless people die in Chicago. In a "world of darkness" Chicago you might find ten times more homeless people dying on the streets. More importantly these Vampire Hunters already know vampires are out there; they want clues to where the vampire currently is. They are, in fact a significant minority in as much of a masquerade as the vampires themselves because if the vampires knew where they were, they would send attacks in masse, often indirect ones where they don't have to get involved. (That recent gang violence attack? Another Buffy just bit the big one.)
Vampire hunters in the WoD (at least in the original WoD before any vampire hunting splat books came out) had severe problems (just being human was a severe problem) but because WoD took out the viral nature of vampirism (and lycanthropy) it's not like every victim of a vampire is going to turn into a vampire and kill a dozen more victims ... vampires are no more and no less a "danger" than the average human gang.
That's exactly how we played it. Though I do wish the GM had used pentex and fomori more.magnuskn wrote:And that can be a fun time to spend the evening.Prak_Anima wrote:What actually happens is that a bunch of people relatively secure in their humanity or monsterdom who think it'd be awesome to be a wolf get together and curb stomp monsters and super soldiers from Team Evil.![]()
I will say, though, that the spiritual aspects and the pack interaction also make the whole game fun. IMO, the best way to play it is basically to ignore the personal emo horror aspects and focus on the evil done by the forces of the Wyrm ( and to a lesser extent, the Weaver ).
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
The main tragedy is that Nature (as in a personified avatar of nature) created you to protect herself, and your ancestors were so fucking arrogant that you killed off all your allies and very probably nature is going to die because the Garou were too fucking arrogant. And still are too fucking arrogant, because they just keep doing what they've always done, and are going down the tubes.sabs wrote:I never got why Garou was supposed to be Tragic. Other than, you're fighting a war that you're losing, because you're ancestors (and you) are arrogant fuckpricks who killed your allies in the war because they weren't wolves like you.
Actually the general response is "kissing the asses" of anyone who can kill you, specifically your sire. That's where it gets really interesting. oWoD VtM was very much a political game.sabs wrote:My problem is that.. given that I can potentially live for ever, as a neonate vampire my first round of business should be.. staying out of the way of anyone who can kill me.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
Except that it's a consious effort to make a vampire. Which means you have a sire that wanted you to be a vampire. And you're one step blood-bound to them from the act of making you a vampire.sabs wrote:My problem is that.. given that I can potentially live for ever, as a neonate vampire my first round of business should be.. staying out of the way of anyone who can kill me. Which does not make for a good game.
...JigokuBosatsu wrote:That fomori game we ran was great. Nothing like having a prehensile lightning penis to wash off the taint of being a stupid emo furry.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
I think this is a good example. I mean, I can totally see how living by an untrue and bizarre set of assumptions will drive you crazy. I mean, she is trying to save a "soul" that doesn't even exist because think thinks she's cursed.... I don't even know how you try to do that.sabs wrote:I ran a vampire game once, where the Vampire in question regretted having been turned into a vampire, and hated it. She was spending her unlife trying to find a way to undo it and die a good death, so she could return to the Karmic Wheel.
The cool part, was that the harder she strived to survive long enough to find a way to save her soul, the more inhuman monster she became. It was interesting, but it only worked because there was only 1 player, with a very specific background.
Most people when faced with the idea they can live forever, they just have to kill the occasional person will rationalize it for long enough to lose their humanity and not give a rats ass about other people.
Dude, you're having selective memory and misinterpreting shit. Over and over and over again. It's getting tiring.K wrote:I think this is a good example. I mean, I can totally see how living by an untrue and bizarre set of assumptions will drive you crazy. I mean, she is trying to save a "soul" that doesn't even exist because think thinks she's cursed.... I don't even know how you try to do that.sabs wrote:I ran a vampire game once, where the Vampire in question regretted having been turned into a vampire, and hated it. She was spending her unlife trying to find a way to undo it and die a good death, so she could return to the Karmic Wheel.
The cool part, was that the harder she strived to survive long enough to find a way to save her soul, the more inhuman monster she became. It was interesting, but it only worked because there was only 1 player, with a very specific background.
Most people when faced with the idea they can live forever, they just have to kill the occasional person will rationalize it for long enough to lose their humanity and not give a rats ass about other people.
Personally, as a new vampire I think you are only damned if you buy into the hype. I mean, they tell you that you have to drink human blood even though getting that blood makes you do things that put you on the moral scale somewhere between serial killer and serial rapist (even the one's with Dominate who can remove memories are just date rapists with rufies). The fact that you could just drink animal blood and still be a moral person, but you don't because some people tell you that you shouldn't is the kind of hubris that leads to damnation.
The same goes to getting involved in vampire society. Your sire might be totally awesome, but getting into vampire society because of that is like joining a violent street-gang because one the killers is really cool. Anyone with a bit of spine is going to leave town when the gangsters start asking for favors and grabbing you to go on crime and murder sprees.
Sure, you have rage issues, but it's not like you are going to automatically think "hey, now that I'm a vampire I should work in customer service."
Ok, here is a simple lesson in morality: if you don't do the right thing because it's inconvenient, or because it costs a little money, or because you won't enjoy it, then you are fucking evil.TheFlatline wrote: 1. Animal blood tastes like shit, and requires fucking gallons of it to get you to the same point that feeding on one person requires. It's like subsisting on gallons of piss that you drink every day because you want to remain "moral", even though every instinct you have pushes you towards doing the opposite. Plus, feeding off of hundreds of animals a week is expensive. Going to the club and feeding on some college girl is free.
1b. Which leads me to: If you're drinking dozens or hundreds of animals dry each week (depending on what you're drinking and how much blood you use), what the fuck are you going to do with all those animal corpses? Remember, you need blood hot from the vein, so blood banks technically don't count (even though every vampire video game ever uses blood packs).
Leaving town doesn't mean you have to live in a cave. You can just go to a small town where they don't have vampires. I mean, there are a lot of vampires in WoD, but small towns are literally supposed to have like 0-1 vampires. You could be that guy.TheFlatline wrote:1a. Vampires stick to the city. Why? Their food source is there, but also, as soon as you leave town, lupines (werewolves, technically *not* garou) will shred your ass and turn you into dust. You have to specifically build yourself as a survivalist character to live outside a city.
Not entirely sure what you are talking about. Vampires gain actual power over time by learning new disciplines and paths and rituals. Heck, rituals don't even cost XP.TheFlatline wrote:2. You don't gain potential power as you get older.
Actually, you should go read the part about Blood Bonds. Read the part where you don't have to do anything except some RP unless you were actually bound. Then read the part where even if you were totally Bound you could spend Willpower to do stuff like kill your sire (with some difficulty).TheFlatline wrote:3. Go read the rules for blood binding. You don't think that someone is j