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- Giant Frog
- NPC
- Posts: 8
- Joined: Thu Oct 06, 2011 4:10 pm
- Location: Limbo
[quote="Starmaker"]:mad:[/quote]
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- CatharzGodfoot
- King
- Posts: 5668
- Joined: Fri Mar 07, 2008 7:54 pm
- Location: North Carolina
Frogs say "ribbit" where I grew up. Don't know what kind of fucked up frogs you have in Australia, but I'm willing to bet that frogs in Limbo all say "ribbit" too.Koumei wrote:Minus ten points. Of all the species of frog on the planet, there is basically one that goes "ribbit". It happens to live in Hollywood, where it was recorded for use in "every jungle, forest or place ever" in movies. There are frogs who bark like dogs, who are silent, who sound like wood being sawed, who chirp, buzz... "ribbit" is in the minority.CatharzGodfoot wrote:Was expecting something more along the lines of 'RIBBIT'.
That said, contrary to stupid songs, there are no known frogs that go "La-dee-da-dee-da".
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
I have never head a ribbit. I have heard croaks, chirps and shit that sounds vaguely like Tibetan throat chanting, but never a a ribbit.
On another note, It is possible to combine Warblade with Master Samurai for the awesome combo of unlimited 5 foot steps and the ability to take 5 foot steps between cleave attacks.
Dumpster dive to combine with methods of increasing reach and 5 foot step distance. Then hope the DM sends a tightly regimented army at you, I guess.
On another note, It is possible to combine Warblade with Master Samurai for the awesome combo of unlimited 5 foot steps and the ability to take 5 foot steps between cleave attacks.
Dumpster dive to combine with methods of increasing reach and 5 foot step distance. Then hope the DM sends a tightly regimented army at you, I guess.
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Dominicius
- Knight
- Posts: 491
- Joined: Sat Feb 06, 2010 8:28 pm
Damn...
Though don't the tomes somewhat solve the problem of the PCs getting too many magical items? At one end of the spectrum you can now throw as many items as you want at them provided the cost 15k or less and the PC are about 12ish level.
And even if that does not hold up the number bonus now scale with level and now have a magic item in place as well. So even if PC bling get out of hand, it would only mean that they will often swap around equipment for something more appropriate to the adventure.
Though don't the tomes somewhat solve the problem of the PCs getting too many magical items? At one end of the spectrum you can now throw as many items as you want at them provided the cost 15k or less and the PC are about 12ish level.
And even if that does not hold up the number bonus now scale with level and now have a magic item in place as well. So even if PC bling get out of hand, it would only mean that they will often swap around equipment for something more appropriate to the adventure.
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Dominicius
- Knight
- Posts: 491
- Joined: Sat Feb 06, 2010 8:28 pm
Anyway, what Frank said got me thinking... about ToB maneuvers being available at levels 1-9 and I've decided to make a Tome feat based on that.
Initiation [Combat]
There are a lot of styles in the world... but this one's mine.
Benefit: Pick a martial discipline. You become proficient in all of the weapons related to your chosen discipline and the related skill becomes a class skill for you, if it already a class skill you gain a +3 bonus. You gain the ability to ready 3 maneuvers + 1 maneuver every three levels. Your initiator level equal to your BAB and you automatically know all stances and maneuvers from your chosen discipline as long as your BAB is equal to the maneuver level. Any save DCs work off your highest mental ability modifier and you can spend a full round action to recover all your spent maneuvers.
Special: This feat can be taken multiple times, each time it applies to a new martial discipline. However, taking this feat more than once only ever lets you ready three more maneuvers in addition to your normal amount.
So what do you guys think?
Initiation [Combat]
There are a lot of styles in the world... but this one's mine.
Benefit: Pick a martial discipline. You become proficient in all of the weapons related to your chosen discipline and the related skill becomes a class skill for you, if it already a class skill you gain a +3 bonus. You gain the ability to ready 3 maneuvers + 1 maneuver every three levels. Your initiator level equal to your BAB and you automatically know all stances and maneuvers from your chosen discipline as long as your BAB is equal to the maneuver level. Any save DCs work off your highest mental ability modifier and you can spend a full round action to recover all your spent maneuvers.
Special: This feat can be taken multiple times, each time it applies to a new martial discipline. However, taking this feat more than once only ever lets you ready three more maneuvers in addition to your normal amount.
So what do you guys think?
Last edited by Dominicius on Wed Oct 12, 2011 3:19 pm, edited 2 times in total.
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...You Lost Me
- Duke
- Posts: 1854
- Joined: Mon Jan 10, 2011 5:21 am
Well it's nice, but it stops scaling after you hit double digits, unlike the other scaling feats. What do then?
DSMatticus wrote:Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
Kaelik wrote:I invented saying mean things about Tussock.
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Dominicius
- Knight
- Posts: 491
- Joined: Sat Feb 06, 2010 8:28 pm
I don't care.
All that matters is that the feat itself is worth taking so I am not too concerned with anything else. The Tomes have plenty of feats that don't scale and you still might want to take them.
All that matters is that the feat itself is worth taking so I am not too concerned with anything else. The Tomes have plenty of feats that don't scale and you still might want to take them.
Last edited by Dominicius on Wed Oct 12, 2011 6:32 am, edited 2 times in total.
- Midnight_v
- Knight-Baron
- Posts: 629
- Joined: Thu May 15, 2008 10:27 pm
- Location: Texas
I think it looks decent... I kind think that whole book would have been better if it was summed up like this instead.Dominicius wrote:Anyway, what Frank said got me thinking... about ToB maneuvers being available at levels 1-9 and I've decided to make a Tome feat based on that.
Initiation [Combat]
There are a lot of styles in the world... but this one's mine.
Benefit: Pick a martial discipline. You become proficient in all of the weapons related to your chosen discipline and the related skill becomes a class skill for you, if it already a class skill you gain a +3 bonus. You gain the ability to ready 3 maneuvers + 1 maneuver every three levels. Your initiator level equal to your BAB and you automatically know all stances and maneuvers from your chosen discipline as long as your BAB is equal to the maneuver level. You can spend a full round action to recover all your spent maneuvers.
Special: This feat can be taken multiple times, each time it applies to a new martial discipline. However, taking this feat more than once only ever lets you ready three more maneuvers in addition to your normal amount.
So what do you guys think?
Also... aparently the classes themselves apparently need work.
Don't hate the world you see, create the world you want....
...If only you'd have stopped forever...Dear Midnight, you have actually made me sad. I took a day off of posting yesterday because of actual sadness you made me feel in my heart for you.