I've seen some of the superman questions here before. I didn't read in depth because I wasn't working on social stuff then, but I am now. Do you mind if I ask some questions?
FrankTrollman wrote:Super Dickery. In many "social defense" systems, a powerful character is hard to diplomacize, which causes Superman to default to hostile or at least dickish to pretty much everyone.
Not sure I'm clear? Because superman can beat people up, it is hard to convince him not to because (Reasons)? Are those reasons tied to the scaling problem of levels IE he has better saves/hp/skills?
By trying it to your social rank per clan, and not your levels in face puncher, it seems like you would eliminate this problem, right? You are a level 20 face puncher, but only rank 1 in your clan. People can convince you to do stuff for them pretty easy, and if the stuff they want done is punching faces, you are probably a pretty big target. That seems like an ideal outcome.
No soup for Superman. Superman is an altruist who does not need your soup. A forward looking model shows that there is actually no benefit to you for giving Superman free soup, whether he just rescued your grandmother or not.
Not sure how this is bad? Superman helps dudes all the time. If you give him free soup he continues helping you. If you don't give him free soup he still helps you just as much. This is because superman likes helping dudes.
This seems like it would be represented by allowing players to track NPCs favor with their PCs on their own, and hand out bonus points at their discretion. I play superman, I want to love everyone and help everyone with everything. I give everyone +100 to their score. If they ask me to help murder orphans, that drops their score by -(enough not to do it).
NPCs reacting to PC superman, give out bonus points at the discretion indicated for their faction unless that NPC has special notes otherwise.
Die for the Superman. Individual uses of Superman's powers are worth more than most people. In an absolute value social credit system, Superman can ask people to die for him in exchange for favors that are completely trivial to him.
That again sounds like a desirable outcome for high level characters. Saw the new hobbit last night, and Thorin basically tells his pals "We are going to demand war, even though that army of a thousand elves will kill us because I like gold". His pals go for it, even though they will obviously die because they value his social currency this much. This then lowers his future social credit with him, and when he demands they throw bilbo from the ledge they aren't so eager.
I'll trade you a paper airplane. Superman's powers don't take a lot of time or effort for him to use. So a relative effort social credit system would predict that you can get Superman to knock down a building in exchange for a paper airplane or a carrot.
This seems like it would fall into the "You get points for doing something someone wants for them" clause of the hypothetical rules. Superman presumably doesn't want a carrot. Even if its easy for him to blow up buildings, you can give him all the carrots in the world and he just doesn't give a shit. You need something he actually wants before he listens to you if you aren't on the same playing field. in regards to peasants vs superman.