fectin wrote:Utilitarianism is ultimately flawed, because it's about maximizing what you think is best for someone. At that point you're already imposing arbitrary and unpredictable absolute rules, and are flat out worse than someone who is imposing arbitrary but predictable rules.
Except... it doesn't. Utilitarianism says that you should do what you think is good for other people, yes. But it also is ends-justified, meaning that if you end up screwing up or it turns out you were wrong about what is good for people, Utilitarianism has no problem declaring that you were in fact wrong and the moving forward you should do
what you now think is going to be good for people based on what you've learned. Utilitarianism certainly concedes that omniscience would be
nice to have, but it doesn't actually require it.
Actually, John Stuart Mill gave a speech in favor of
Capital Punishment. However, his logic was based on the presumed deterrent factor of judicial executions. Meaning that armed with modern statistics and research, he would reach the opposite conclusion. That isn't an "ultimate flaw" of Utilitarianism, that's just how empiricism works. Your judgments are only as good as your information. But that also means that your judgments improve over time, meaning that empirically based ethical systems like Utilitarianism get better as time progresses, leaving static divine command and derived systems languishing in morally reprehensible dust.
In any case:
Sashi wrote:The fact that it's ultimately flawed and pretty much impossible to follow is actually an benefit when it comes to Paladin philosophy.
This is why Kantianism is such a great starting point. It's
not empirical. Meaning that the conclusions it reaches are insane and increasingly out of touch with the modern moral zeitgeist. For a role playing game, motivations that are uncompromising and insane are great, while motivations that are fuzzy and adaptive are horse shit.
-Username17