ZOMG my heart pounded when I saw this thread. Fear or anxiety, dunno. Terror? Also might explain the SUDDEN 100 PAGE VIEWS OVERNIGHT ON MY THREAD!
Not so bad dissections, good advice. Mostly. Wouldn't call my text 'stupid' but to each their own opinion.
Thanks to Frank especially for the initiative and time put in >_<
OK, disclaimer: this is not a complete work as most of you may have noticed, and mostly written on nights I can't sleep (painkillers, appendectomy surgery 2 weeks ago, weird dreams.. etc.) which makes for good raw ideas but bad presentation/logical thought. You should all try it sometime.
Get cut open/stuffed together, then insomnia plus drug-induced forced sleep. Interesting imagery to say the least; mostly what started this whole project. To get those fucking fairies out of my head.
Frank is the first to point out the 'stream of consciousness' throughout, which I've been waiting for someone to notice <_<;; since it was written with minor editing and
very fastI'll have to go at the fluff with a butcher knife and drill. Major tufts of fur flyin'.
I'll respond to the issues addressed as best I can.
Pixies: needz moar Tinkerbelling. No joke, D&D Pixies are fucked up. Flying halflings aren't exactly easy to picture with fragile little bug wings, nor are they 'classical' or representative of the old stories and... heh.. fairytales.
TSR and Gygax had some wacky ideas, but I feel it's time for a fresh look.
I ask you, how popular have D&D Fey been over the years? How many players want to encounter D&D Fey, make them PCs, or even see them cluttering up those Monster Manuals with their horrid little SLAs and disgusting LAs.
Don't know exactly what Frank has in mind with the line
Frank wrote:On the other hand, handing out CR 3 creatures with high DC SoDs is bullshit, as is forcing a 12th level character to spend their 12th level feat to fast fog cloud.
but if it somehow pertains to my Fey feats and SLAs therein, I'll address that next.
Game Mechanics: pretty much thrown in as afterthought. Bad idea, right? New game mechanics draw more readers than anything else in the Wonderful World of RP Gamers.
I'm not very good with 'statting out' stuff, or with transfering a story concept into numerical/d20 values. Or balancing said values.
I'm also not very concerned about mechanics until the fluff is sorted, but thanks to this forum and these reviews I at least know it is indeed both bad and underpowered.

Fluff comes first, numbers after to support the fluff and make it 'playable'. That's how I roll.
The entire Fey Racial Class and Fey feats section is a draft I plopped in for my teamers in the Feybook project. It's no where near how I want it to be, too much focused on fluff recently.
Nor can I decide how to approach combining the advancement of a collective, protean race with class features.

The feats actually came first, with that weird "name" > "name 2" > "name 3" getup to make for easy category sorting. That will all be plugged into feat templates to save your eyes. Celingcat need not worry for long, and these comments help shape that crap into something better.
Although, Tome of Fiends-type power levels might not be quite what I'm leaning towards, as I wanted everything to be mostly compatible with "Normal D&D" like a quick insert setting option.
Each "name" feat is added as normal by-level or with the racial class bonus feats. The ones far left begin the feat tree, gaining more power as progressing to right. We all know what they do, and the only requirements are being Fey and having all previous feats in a tree, so brevity for the sake of writing drafts should be allowed. Tough it out.
The first writeup for the Fey Racial Class had 2 bonus Fey feats every level. I looked at the feat trees, and wound up going for underpowered. The reason for that is when a Fey begins collecting those feats, they may add them as bonus (from racial class) AND every third level (1,3,6,9,etc).
I guarantee you there are more players crying foul for it being too many, yet here with the F n K School of Thought it's quite the opposite, in most ways for the better.
These Fey don't have level restrictions for the feats and neither does anyone else taking them. A level 3 Sprite can load up on them, focus on a specific tree, and grab.. well.. SLAs. Tons of them.
Maybe I been reading too much Skip Williams.
Or maybe, I saw this as 'too many' because I forgot this is a racial class, which is advanced INSTEAD OF CLASS LEVELS!
So first change will be re-adding more bonus Fey feats, then condensing them for faster advancement, that much I have planned.
As for the Cures specifically, is it OK to have any random Fey grab the healing/buff/combat ability of Warlock and Cleric combined, even to a lesser degree?
The objective was 'roles' and 'niches' rather than 'provide possibilities for CharOp board over in Wizards to max out'. Each tree requires multiple additions to prevent Fey from grabbing one Fey feat every level, and then going all lazy and adding up SLAs without doing anything further. Unless that isn't such a bad idea...
What's your advice, folks?
A single auto-scaling feat for all the feat trees, or condense into a select few feats?
Mystical Tutoring: as I statted out Fey feats, I realized there is no option for individual Fey to throw in those random spells like "Hideous Laughter" (screw you, Tasha). Many Fey in D&D have a few like these, while most still share many abilities. Those odds-and-ends needed a way in, and this is the feat to do it.
The first version read something like "maximum spell level gained as if the Fey were a Bard determining highest level spells", tho I admit it is a poor choice.
Scaling here would be a bad idea, but I figured gaining a single spell as, say, a Wizard's maximum level would go too far, in comparison to
normal D&D rulesWith all the beef over in Wizards about the Warmage's Advanced Learning or whatever that was.. Extra Spell? Was that it? People insisted a spellcaster can use it to gain ANY spell that met criteria, including other class lists. This was similar, yet much more; you also gain the spell as a spell-like ability, once per round. That kind of thing is unseen, even in House Rules over there in Wizards.
Guess I wanted to avoid that kind of squabbling, but now I realize it's not nearly as bad as I assumed. Hell, it needs to be badder. Much more.
Subtypes: Sorry, didn't mention "elfin" would be synonimous with "elf". Same with anything Goblin(oid).
Exactly what would be the whole gauntlet?
Outright writing "all elves goblins are fey"? I don't want that, any more than implying "all humans are giants" even though they might have similar origins.
Sprites as Glowing Bouncyballs: agreed, incorporeal is wicked. I saw the Lantern Archon and thought "hey D&D has it so early, I'll slap it in here". No relation to Archons, though.
What would be a good alternative, implying that Sprites are between spirit and flesh in a quiescent state, passing through natural objects (trees, soil, water, maybe rock) as if air?
I want the kind of reference to Brian Froud paintings where Fey are glowing explosions of light in their 'true' forms, yet humanoid when 'dealing with us'.
Can the same be achieved without incorporeality, or gaseousness?
How powerful is only moving through natural surroundings in comparison?
Fluff: Looks like I missed that one. Wrong usage, maybe needs more after that sentence or a new word, but the idea is when one clan falls 2 things might happen:
1 - power vacuum, since leader is gone then the clan collapses, then other clans are left to duke it out
2 - resume normal stalemate/balance between all clans in an area
fbmf wrote:Also, be advised that although Sig requests spamming and flaming, neither will actually be tolerated.
YES disregard what I wrote, it's a figure of speech NOT TO BE TAKING LITERALLY!

Flame as in 'critique blatantly', not trolling or accusing me of being a retarded spudsucker or something similar. Ahem.
EDIT: forgot to mention Iron Allergy.
frank wrote:Their iron allergy doesn't trigger when wielding or struck by iron weapons, so I'm not sure what it's supposed to be for.
It's mostly to prevent Fey from using iron weapons, though thick gloves might help. Being shackled, embedded with an arrow or knife, impaled, or merely touching iron/steel too long does same. The blood is most reason for such allergy, since it determines exactly HOW and WHY mortalized Elves lose that -2 CON, and in similar note how de-Fey'd Elves aren't as 'charming' any more.
Mostly behavior modification and to enforce the rule that "Fey Hate Iron" rather than increase the amount of damage they recieve from it or slap Fey with an arbitrary 'stun' or 'daze' from being hit with it.
It's bad enough that DR/iron is pierced, don't need a double whammy.
But yeah, mostly about the blood.
PhoneLobster wrote:I refuse to call a project about fairies gay.
What would we be calling gay next? Musical theatre?
Not my personal opinion but unfortunately there have been too many fellow gamers quick to call anything "Fey" as ... well.. yep.
"Haha! Fairies? Sig is a fggot!" which is totally unfounded, inaccurate, and biased against homosexuals.
Including my own girlfriend's jibes.
"You're writing that fey thing again? That's soooo gay. (partially sarcasm, sometimes.. not so much)"
OK that's enough about that, no more mention of what other people think and especially about supposed (untrue) gayness, but the whole point was that many gamers do indeed dislike Fey if not HATE them, and D&D for some reason supports that majority.
That includes Magic cards, D&D, GURPS, Changeling, anything at all. Maybe it's just this area (sure fucking HOPE SO) but I don't let it ruin my own fun.
For example, I got a [counturl=88]Faerie Conclave[/counturl] 10th Edition card out of a booster recently. Was very happy. Behind it was a "Phage the Untouchable", over which I was less enthusiastic.
Something else has been on my mind lately though, having begun some local disability services this week:
As I may have mentioned, I've been told I "have Asperger's Syndrome", or high-functioning autism which in varing degrees affects cognitive functions. One symptom is that although 2 individuals, 1 with "normal type" and 1 with high-functioning autism, may write the same amount in, say, an essay, the latter will achieve much less quality writing and clarity in the same amount of text.
I noticed this conundrum upon beginning this "Fey by Sig" and although I wrote a TON, it doesn't seem very simple to understand, succinct, nor organized.
I've even failed an attempt in English major in a local college recently; that's like a kick in the nuts to someone like me that actually
enjoys writingWell, jsut wanted to share that last bit, in case anyone was curious why "this guy's writing is rambly". I don't blame any 'mental condition', or at least don't like to think that I have one (though apparently I do), just makes me sad to think that I just might not be cognitively capable of completing any work of actual quality.
Any advice on completing writing with inherent difficulties? Or do any other of you 'Aspies' simply not bother.