Search found 575 matches
- Sat Mar 13, 2010 1:32 am
- Forum: In My Humble Opinion...
- Topic: Gaijin Activities Design Flowsheet
- Replies: 226
- Views: 24107
As a minor note, especially re: mechanics, my understanding is that you can incorporate works from the public domain into a private thing. You can't claim ownership of the public domain pieces, but you can't claim much ownership regarding dice mechanics anyways. I totally understand the desire to re...
- Fri Mar 12, 2010 8:19 pm
- Forum: In My Humble Opinion...
- Topic: Gaijin Activities Design Flowsheet
- Replies: 226
- Views: 24107
This still has not received much attention or love. Understandable. aWoD started up. However, I really liked this idea, and while I am mainlining other projects now, I thought this should be revisited. The most apparent missing element in this game design is a resolution mechanic. Using Roll and Kee...
- Fri Mar 12, 2010 1:50 am
- Forum: In My Humble Opinion...
- Topic: Kitchen Sink Roleplaying
- Replies: 218
- Views: 67434
Because a merry band of adventurers seriously amounts to King Arthur and the Knights of the Round Table going to beat someone's head in, and so depending on the opposition, such as an ogre, a villainous knight, a faerie warrior, it does in many ways resemble an ancient aristocratic war party. So whi...
- Thu Mar 11, 2010 9:42 pm
- Forum: In My Humble Opinion...
- Topic: Kitchen Sink Roleplaying
- Replies: 218
- Views: 67434
You can have people start each encounter at something approximate to full health, though, and still operate under those assumptions, as long as they expended resources to return to full health that matter. Such as, yes, healing surges, or healing counters (which I think I like more). Fraaaaank, your...
- Thu Mar 11, 2010 7:23 am
- Forum: In My Humble Opinion...
- Topic: Bards?
- Replies: 39
- Views: 20973
I will admit that there are some concepts that are very close to each other in concept, and thus should be combined. However, just because a concept has lots of things close to it doesn't mean it should get to do everything in a class-based game. Especially because the bard needs to specialize in so...
- Thu Mar 11, 2010 1:55 am
- Forum: In My Humble Opinion...
- Topic: Kitchen Sink Roleplaying
- Replies: 218
- Views: 67434
- Wed Mar 10, 2010 7:45 pm
- Forum: In My Humble Opinion...
- Topic: Bards?
- Replies: 39
- Views: 20973
Characters should totally have ability paths that take them down different variations on their class, because otherwise no one will really want to play the same class twice if they get a good campaign with the first one going, or at least no one who likes variety. However, in spite of this fact, it'...
- Sun Feb 28, 2010 12:22 pm
- Forum: In My Humble Opinion...
- Topic: Kitchen Sink Roleplaying
- Replies: 218
- Views: 67434
Frank, would placing these different races in a setting that is earth , geographically, work? Geographically? Maybe. It's pretty common for legends to pile onto legends and soon a place is teeming with demons if you assume all the legends are true and refer to different things. They'd probably fit ...
- Sun Feb 28, 2010 12:20 pm
- Forum: In My Humble Opinion...
- Topic: Mouse World roleplaying
- Replies: 36
- Views: 7099
- Thu Feb 25, 2010 8:38 am
- Forum: In My Humble Opinion...
- Topic: What use a Monster Manual (II)
- Replies: 10
- Views: 1874
- Thu Feb 25, 2010 4:03 am
- Forum: In My Humble Opinion...
- Topic: What use a Monster Manual (II)
- Replies: 10
- Views: 1874
What use a Monster Manual (II)
So, I realize Fantasy RPGs often have a monster manual. But fantasy RPG worlds can be big, as the Kitchen Sink Roleplaying thread observes. Vast, even. And while I can kind of see the point of publishing an iniital set of monsters to fill out the setting with, things you would commonly encounter pre...
- Mon Feb 22, 2010 8:59 pm
- Forum: In My Humble Opinion...
- Topic: Pick a damn outcome for your battles.
- Replies: 54
- Views: 11004
I dislike the things it does to stories, rather than combat. I prefer solutions in terms of fixing death that instead avert, sidetrack, and outwit death, letting people effectively buy second chances in combat against fatal situations, and retreat (with the consequent admission of failure and loss)....
- Mon Feb 22, 2010 8:40 pm
- Forum: In My Humble Opinion...
- Topic: Steampunk the RPG
- Replies: 9
- Views: 3377
You have to ask yourself a question. If you make an Intelligence stat, then people can be rewarded for not putting points into it. Likewise with Charisma. Are there any main characters that should not be intelligent or charismatic, and are still actually main characters, and not someone's lower-leve...
- Mon Feb 22, 2010 1:14 am
- Forum: In My Humble Opinion...
- Topic: Nutrition
- Replies: 62
- Views: 8967
- Sun Feb 21, 2010 11:24 am
- Forum: In My Humble Opinion...
- Topic: Nutrition
- Replies: 62
- Views: 8967
- Wed Feb 17, 2010 10:53 pm
- Forum: In My Humble Opinion...
- Topic: Nutrition
- Replies: 62
- Views: 8967
- Wed Feb 17, 2010 9:44 pm
- Forum: In My Humble Opinion...
- Topic: Attribute+Skill vs. TN dicepools and autohits
- Replies: 1
- Views: 546
Attribute+Skill vs. TN dicepools and autohits
A thought was panning through my head, and I thought I'd put it out here since there's enough numbers-analysis nerds here for it to be picked over to some satisfaction. If you wanted a fairly heroic setting, would it be appropriate to let people just straight up have automatic hits on tasks, based o...
- Sun Feb 14, 2010 6:36 pm
- Forum: In My Humble Opinion...
- Topic: LotR gets filtered from D&D more with each edition.
- Replies: 265
- Views: 59482
- Sat Feb 13, 2010 11:45 pm
- Forum: In My Humble Opinion...
- Topic: Elemental damage colors: how many?
- Replies: 28
- Views: 3602
- Sat Feb 13, 2010 8:11 pm
- Forum: In My Humble Opinion...
- Topic: Elemental damage colors: how many?
- Replies: 28
- Views: 3602
- Sat Feb 13, 2010 9:09 am
- Forum: In My Humble Opinion...
- Topic: LotR gets filtered from D&D more with each edition.
- Replies: 265
- Views: 59482
- Sat Feb 13, 2010 12:22 am
- Forum: In My Humble Opinion...
- Topic: LotR gets filtered from D&D more with each edition.
- Replies: 265
- Views: 59482
I would figure the humans actually have bought into a protection racket from the Ancient Elven Civilization a few doors over, and so there's a general unwillingness to unnecessarily antagonize them. Low-level raiding goes on, though, because Not-Elrond can't be bothered dispatching his heralds just ...
- Fri Feb 12, 2010 9:30 pm
- Forum: In My Humble Opinion...
- Topic: Power recharge schedules?
- Replies: 11
- Views: 1799
Keep in mind that almost all recharges that work off a time period or event the character experiences in-game, are in reality exchanging resources for another resource. Sometimes they are exchanging time for the power. Sometimes they are exchanging an opportunity cost for the power. But when it boil...
- Fri Feb 12, 2010 6:56 pm
- Forum: In My Humble Opinion...
- Topic: Elemental damage colors: how many?
- Replies: 28
- Views: 3602
Elements are easier to use if you use them in a mythical way, or use exotic elements. The basic Western four tend to lead to people introducing Akasha again and just lumping everything interesting into the Quintessence, as a result. While a space for inarticulate damage types is sometimes good... If...
- Thu Feb 11, 2010 11:54 pm
- Forum: In My Humble Opinion...
- Topic: Elemental damage colors: how many?
- Replies: 28
- Views: 3602
Elemental damage colors: how many?
How many elemental colors should there be, really? You obviously gotta put your foot down somewhere. I've heard prime number values thrown around a lot, but is there any particular reason they have to be uneven? If you have a "basic elements" system, what kind of damage should disintegrati...