DSMatticus wrote:The property actually being discussed is not realism, it is internal consistency.
That's still "realizmz". "realizmz" idiots often try to cloak their argument in various other essentially meaningless motherhood statements when their indefensibly stupid demands are rapidly crumbling under scrutiny. What you mean to say is "I likez myz realzizmz".
And HP still
don't provide the realizmz you are wanking over. People are flat out pointing out to you that HP as they exist
lack internal consistency. But hey, you have blind faith in the realizmz so you just keep on trucking, you are about 2 seconds of "Realizmz can't fail HP, only HP can fail Realizmz!".
Hitpoints very specifically make you better at surviving a bunch of things which are not dodged,
But not ALL the things which are not dodged, and its not actually purely "not dodged" because your Armour Class
isn't actually a dodge bonus but incorporates armour and other random non-dodge related shit, and not all the things it makes you survive are physical damage.
But you have a realizmz wank on, so basically nothing is
consistent here and your realizmz wank specifically will, as they all seem to, be the least consistent thing of all.
If you declare them to be plot armor (even partially), then you are dumped into the absurd position of trying to describe how the plot is protecting someone from the bottom of that cliff and why a poisoned weapon is so much more accurate than an unpoisoned one and how characters even fucking know how close to death they are.
I... can't even believe you are so stupid as to think fluffing any of that is hard... have you never encountered ANY FICTION EVER.
I'm also amazed you think existing HP systems DON'T still require you to make exactly those explanations like that on a regular basis
anyway when you have to explain how the hell people took less damage from those things when damage rolls low or saving throws to reduce damage are made, or when a Miss occurs only because a character just added a laughably light armour suit, their own muscles in a con score to AC (i hear thats a thing now) or more traditionally their wisdom or intelligence bonus to AC.
Or a thousand other things.
How the heck you can keep the intellectual dissonance going being perfectly happy with AC (and saving throws and...etc...) being "dodge or absorb damage" while claiming it's just plain IMPOSSIBLE to describe abstracted HP as "dodge or absorb damage" because such a mechanic is just plain UNREALIZMZ amazes me.
But aside from that I'm just even more amazed that you think that is somehow some sort of killer argument... I mean how dumb are you?